D-Power Digivice Toy (EU/AS)

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For the Japanese toy line, see D-Ark Toy. For the North American toy line, see D-Power Digivice Toy (NA).

Dpower eu v1 blue.jpg

The D-Power Digivice is a line of LCD quest game devices that was released exclusively in European, Southeast Asian and Oceanian markets as as a tie-in to various foreign dubs of the Digimon Tamers anime. It is based on the D-Ark model of Digivice that appears in that series. This toy line is entirely different from both the D-Ark toy line that was produced and released in Japan, and the D-Power Digivice that was released in North American markets.

Versions[edit]

Firmware Ver. Branding Version Release Date Known styles
DP•EU
V1.00
D-Power Digivice ?? 2001
  • Silver/red (Matsuda Takato's first)
  • Silver/blue (Makino Ruki's)
  • Silver/green (Lee Jianliang's)
  • White/blue, camouflage pattern (Hong Kong Asia Cup limited edtion)
  • Drab/green, camouflage pattern (Hong Kong Asia Cup limited edtion)
  • Translucent/silver (Hong Kong Asia Cup limited edtion)
  • Translucent/red (Hong Kong Asia Cup limited edtion)
DPOWER
V 2.0x
D-Power Digivice Version 2 ?? 2001
  • Translucent red/silver
  • Translucent blue/silver (based on Akiyama Ryo's)
  • Translucent green/silver
  • Translucent purple/yellow/red
DPOWER
V 3.0x
D-Power Digivice Version 3 ?? 2001
  • Silver/red/gold, with added detailing (Matsuda Takato's second)
  • Red/silver, with added detailing
  • Blue/silver, with added detailing
  • Green/silver, with added detailing

Unlike other LCD toys, the screen resolution of the D-Power Digivice line differs between versions. Version 1 features the same 32x16 resolution as the earlier non-Japanese Digivice and D-3 toys and use the same sprite style as those devices, and Versions 2 and 3 feature an expanded resolution of 30x32, the same resolution used on the North American D-Power Digivice and later Bandai Asia/America devices, such as the D-Tector, D-Spirit, and Digimon Neo, and use the same sprite style as those devices, including replacing 16x16 sprites for all Digimon who had them in Version 1 with sprites that take advantage of the expanded vertical resolution.

Set-Up and Game Play[edit]

When the device is first turned on, the player is prompted to select one partner Digimon from the main cast of Digimon Tamers to play as. The options are:

The unselected partner Digimon may become allies later.

The player also starts the game with some in-game Cards, depending on version:

  • Version 1: Speed Card (x2), Attack Card (x2)
  • Version 2: Speed Card (x2), Attack Card (x2), Rookie Digivolve
  • Version 3: (TBA)

Progression[edit]

When the pedometer shakes (either by shaking the device, or walking with it), steps are recorded and the player character walks toward a destination Area on the map. The game measures the Distance remaining until the player reaches the Area; it is displayed when the player presses the B Button while on the home screen. Once Distance reaches 0, the player enters a boss encounter, and if the player defeats the boss, the Area is completed.

Lap 1
Map Area Distance Boss Random Enemies Other Events
The player starts the game in Map 1, Area 01.
Map 1 Area 01 2000 Dcblank.png (See note) (See note)
Map 1 Area 02 2200 Dcblank.png (See note) (See note)
Map 1 Area 03 2400 Dcblank.png (See note) (See note)
The end goal events of the first three Areas are randomized in each playthrough. The three possible events are:
  • A boss fight with Sandiramon.
  • A visit to a larger Card Shop operated by Gigimon. Unlike the random encounter Card Shop, the player is allowed to buy as many Battle Cards as they wish in a single visit, as long as they have the D-Energy to afford it.
  • An encounter where the player must save Culumon from Impmon. The player is prompted to shake the pedometer to charge up energy. If successful, the player is rewarded with the Rookie Digivolve card, and their D-Energy is replenished to 99 points (full).

After clearing all three Areas, Area 04 appears.

Map 1 Area 04 3000 Sinduramon vpet spirit.gif Sinduramon (TBA)
After clearing Area 04, the player is sent to Map 2.
Map 2 Area 05 2000 Dcblank.png (See note) (See note)
Map 2 Area 06 2200 Dcblank.png (See note) (See note)
Map 2 Area 07 2400 Dcblank.png (See note) (See note)
The end goal events of the first three Areas are randomized in each playthrough. The three possible events are:
  • A boss fight with Pajiramon.
  • A visit to a larger Card Shop operated by Pokomon. Unlike the random encounter Card Shop, the player is allowed to buy as many Battle Cards as they wish in a single visit, as long as they have the D-Energy to afford it.
  • An encounter where the player must save Culumon from Impmon. The player is prompted to shake the pedometer to charge up energy. If successful, the player is rewarded with the Champion Digivolve card, and their D-Energy is replenished to 99 points (full).

After clearing all three Areas, Area 08 appears.

Map 2 Area 08 2800 Vajramon vpet spirit.gif Vajramon (TBA)
Lap 1
Map Area Distance Boss Random Enemies Other Events
The player starts the game in the China Area.
Map 4/1 China 4000 Dcblank.png (TBA) (TBA) (TBA)
Map 4/1 Indonesia 5000 Dcblank.png (TBA) (TBA) (TBA)
Map 1 Australia 7000 Dcblank.png (TBA) (TBA) (TBA)
Map 2 California 8000 Dcblank.png (TBA) (TBA) (TBA)
Maps 2/3 New York 6000 Dcblank.png (TBA) (TBA) (TBA)
Maps 2/3 Panama 5000 Dcblank.png (TBA) (TBA) (TBA)
Maps 3/4 Portugal 7000 Dcblank.png (TBA) (TBA) (TBA)
Map 4 Poland 10000 Dcblank.png (TBA) (TBA) (TBA)
Lap 1
Map Area Distance Boss Random Enemies Other Events
Map 1 Area 01 4000 Dreaper adr 02 vpet dpower2.png

Dreaper adr 02 vpet dpower2.png

Dreaper adr 02 vpet dpower2.png
D-Reaper ADR-02
  ↓
D-Reaper ADR-02
  ↓
D-Reaper ADR-02
(TBA)
Map 1 Area 02 5000 ADR-04 vpet.gif

ADR-04 vpet.gif

ADR-04 vpet.gif
D-Reaper ADR-04
  ↓
D-Reaper ADR-04
  ↓
D-Reaper ADR-04
(TBA)
Map 2 Area 03 (TBA) ADR-03 vpet.gif D-Reaper ADR-03 (TBA)
Map 2 Area 04 6000 ADR-05 vpet.gif D-Reaper ADR-05 (TBA)
Map 3 Area 05 7000 Dreaper adr 06 vpet dpower.png D-Reaper ADR-06 (TBA)
Map 3 Area 06 (TBA) Dreaper adr 07 vpet dpower.png D-Reaper ADR-07 (TBA) (TBA)
Map 4 Area 07 (TBA) Dreaper adr 07 vpet dpower.png

Dreaper adr 07 vpet dpower.png

Dreaper adr 07 vpet dpower.png
D-Reaper ADR-07
  ↓
D-Reaper ADR-07
  ↓
D-Reaper ADR-07
(TBA)
Map 4 Area 08 8000 Dreaper adr08 vpet dpower.png D-Reaper ADR-08 (TBA)
Map 4 Area 09 10000 Mother D-Reaper vpet dpower.png Mother D-Reaper (TBA)
Map 5 Area 10 8000 Apocalymon vpet spirit.gif Apocalymon (TBA)
Map 5 Area 11 8000 Belialvamdemon vpet tector.gif BelialVamdemon (TBA)
Map 5 Area 12 (TBA) Reaper vpet dpower.png Reaper (TBA)
Map 6 Area 13 (TBA) Chimairamon vpet spirit.gif

Millenniumon vpet spirit.gif

Zeedmillenniumon vpet spirit.gif
Chimairamon
  ↓
Millenniumon
  ↓
Zeed Millenniumon
(TBA)

Menus[edit]

  • Status: View the stats of allied Digimon and any currently available evolutions for them. The player may select a Digimon in the party to set them as their current partner Digimon on the map.
  • Map: View the world map, the Areas that the player must clear, and the Distance to each. The player may select another Area to set as their destination, but doing so resets the Distance count, so the player loses any progress they had made toward their previous destination Area.
  • Card: View the cards that the player currently has in stock. Divided into two submenus, one for each type of card.
  • Game: Play a minigame. Each version has a different minigame.
    • Version 1: A whack-a-mole style game where the player must move the reticle with the left and right buttons.
    • Version 2: A game where the player controls a cursor that moves around the edge of the screen. The player must shoot the head of an enemy in the center of the screen while avoiding its shots.
    • Version 3: A kickboxing minigame. Choose whether to hit the opponent high, middle or low, or evade the opponent's hit. The aim is to deplete the opponent's HP bar before they deplete your HP bar.
  • Medical: Heal injuries sustained from losing a battle.
  • Connect: Play multiplayer with compatible devices. There are two options.
    • VS. Battle (VS in Version 1): Initiate a battle with another device. The player is prompted to select one Battle Card and one Digivolve Card to use, then to swipe a card through the device's card slot, and then connect the devices together. The D-Power Digivice can battle using either of two protocols, which are selected by pressing a corresponding button to confirm the connection.
    • Scan: Send the data of one selected Digimon to another device, either to view data on it (D-Terminal Toy, D-Gather, D-Spirit) or to add it to that device's collection (D-Tector Toy).

Cards[edit]

In-game, the player collects cards that can be used to bring about effects in battle. When the player selects one of these cards to use, they are then prompted to swipe a real-life card through the slot on the right side of the device. The game measures the speed of the player's swipe each time and uses this information to decide some outcomes.

All cards belong to one of two types: Battle Cards and Digivolve Cards.

Battle Cards[edit]

Battle Cards modify the stats and attributes of the ally Digimon in combat. Where noted, the closer the speed of the swipe is to the desired range of a particular card, the higher the stat boost will be (it is also possible for failed/erroneous swipe inputs to result in no stat boost at all).

In Versions 1 and 2, there are four Battle Card types:

  • Speed Card: For the rest of the turn, the ally Digimon's Speed stat is increased, which improves their chances of evading the opponent's attacks. Requires a fast swipe.
  • Attack Card: For the rest of the turn, the ally Digimon's Attack stat is increased, which increases their damage output if their attack hits the opponent. Requires a slow swipe.
    • Defense Card: For the rest of the turn, the ally Digimon's Sense stat is increased, which reduces the chance that the opponent will be able to evade their attack, and increases the odds of succesfully initiating a counterattack. (If swiped during a counterattack, it increases their Life (HP) stat.) Requires a medium-speed swipe.
  • Power Card: For the rest of the turn, the ally Digimon's Speed and Attack stats are increased.

In Version 3, there are eight Battle Card types, divided into three categories:

  • Normal Cards: Provide stat increases, as in Versions 1 and 2.
    • Speed Card: For the rest of the turn, the ally Digimon's Speed stat is increased, which improves their chances of evading the opponent's attacks. Requires a fast swipe.
    • Attack Card: For the rest of the turn, the ally Digimon's Attack stat is increased, which increases their damage output if their attack hits the opponent. Requires a slow swipe.
    • Defense Card: For the rest of the turn, the ally Digimon's Sense stat is increased, which reduces the chance that the opponent will be able to evade their attack, and increases the odds of succesfully initiating a counterattack. (If swiped during a counterattack, it increases their Life (HP) stat.) Requires a medium-speed swipe.
  • Type Cards: Change the ally Digimon in combat's elemental type.
    • Flame Power: Sets the ally's type to Fire.
    • Forest Power: Sets the ally's type to Forest.
    • Wind Power: Sets the ally's type to Wind.
    • Sea Power: Sets the ally's type to Sea.
  • Special Cards: Miscellaneous.
    • Crest of Miracle: If used by itself, then for the rest of the turn, the ally Digimon's Speed, Attack, and Sense stats are all increased. May have special effects if used in a card combo.

Digivolve Cards[edit]

Abbreviated as D-Volve Cards in Version 1. Use this card to attempt to digivolve (evolve) the ally Digimon in combat. Success is not guaranteed. Except in Version 3, each attempt to evolve consumes a type of currency point that has a different name in every version of the D-Power: D-Energy (Version 1)/Digivolve Energy (Version 2).

The selection of Digivolve Cards differs between versions.

In Versions 1 and 2, there are five Digivolve Cards:

  • Rookie Digivolve
  • Champion Digivolve
  • Ultimate Digivolve
  • Mega Digivolve
  • Infinity Digivolve

In Version 3, there are two Digivolve cards:

  • Normal Digivolve: Attempt to evolve to the next Evolution Stage (e.g. MonodramonStrikedramon)
  • Super Digivolve: Attempt to evolve to their form two Evolution Stages higher (e.g. RenamonTaomon)

Combo Swiping[edit]

Version 3 adds a feature where the player has the option to swipe a second card in each turn. Doing so can create combos which, at minimum, apply the effects of both cards at once.

  • Normal + Normal: The stat increases of both cards are applied.
  • Normal + Type: Both the stat increase of the Normal Card and the type change of the Type Card are applied.
  • Normal + Digivolve: The Digimon evolves and the stat increase of the Normal Card is applied.
  • Normal + Special: The stat increases of both cards are applied.
  • Digivolve + Digivolve: The ally Digimon evolves twice.
  • Digivolve + Type:
    • If the ally Digimon is Rookie (Child), Champion (Adult), or Ultimate (Perfect), then evolution flow is changed depending on the Type card swiped.
      For example: V-mon (a Forest type) evolves to Fladramon (a Fire type) instead of XV-mon (a Forest type) if Flame Power card is swiped together with Normal Digivolve card. This change of evolution flow is continued for the rest of the battle, therefore if a Normal Digivolve card is swiped without a Type card afterwards, Fladramon evolves to Knightmon (a Fire type) instead of Paildramon (a Forest type). However, this does not prevent a Champion or Ultimate from evolving to a Mega (Ultimate) of a different type.
    • If the ally Digimon is already Mega or Ex-Mega (e.g. Dukemon: Crimson Mode, Beelzebumon: Blast Mode, Omegamon), only their type is changed.
  • Digivolve + Special: If the ally Digimon is Rookie, Champion or Ultimate, they both evolve and receive the Crest of Miracle boost to three stats. If they are Mega, they evolve into their Ex-Mega form.
  • Type + Type: The first selected Type card determines the type change applied to the ally Digimon. The second selected Type card increases one of the ally Digimon's stats depending on its element (Fire = Attack, Forest = Life, Wind = Speed, Sea = Sense).
  • Type + Special: Both the three-stat increase of the Crest of Miracle and the type change of the Type Card are applied.
  • Special + Special: If the ally Digimon is not already in Ex-Mega form, they immediately evolve into that form regardless of their current Evolution Stage. If they are already Ex-Mega, the three-stat boost of the Crest of Miracle is applied twice, and they also gain Life (HP).

Events[edit]

As the player walks, random events may be triggered, and the D-Power will call out for the player to do the event. Random events include:

  • A battle with an enemy Digimon.
  • Encountering the Card Shop, where the player may spend D-Energy (Version 1)/Digivolve Energy (Version 2)/D-Source (Version 3) points to buy Battle Cards.[N 1] In Version 1, the player may only buy one card per visit, but in later versions, the player may buy as many cards as they wish, as long as they have enough points to afford them.

Version 1 only[edit]

  • Encountering an un-recruited ally Digimon, who joins the player's party.
  • Encountering Impmon, who attempts to abduct the current partner Digimon, or completely sap the player's D-Energy. The player is prompted to mash the Down button to resist; if they mash enough to raise the gauge to 3 or higher, the partner Digimon escapes.

Version 2 only[edit]

  • Encountering Parasimon, who attempts to abduct and possess the current partner Digimon. The player can mash the Down button in order to increase the chance to successfully escape; however, even if the button is not mashed at all, there is still a chance for the current partner Digimon to escape.
  • Encountering a partner Digimon previously abducted and possessed by Parasimon. Unlike the usual enemy Digimon, the possessed partner Digimon always attacks first before the battle menu even shows up, and have the chance to evolve to a random stage (except Ex-Mega) after being defeated the first time. The possessed partner Digimon is freed and returned to the player if it does not evolve after the first time defeat or or is defeated again after evolution.

Version 3 only[edit]

  • Encountering a Dark Hole, which will attempt to abduct one ally Digimon. Dark Holes will appear at different locations along the four edges of the screen three times, and each time the player must press the button opposite to that screen edge to stop it.
  • Encountering a D-Reaper-like mass emerging from a Dark Hole, which holds one abducted Digimon. Mash Down to break through the mass and free the Digimon.

Battle[edit]

When a battle begins, the player is presented with this menu:

  • Attack (Fight in Version 1): Begin the turn's attacking phase without any further changes or preparations.
  • Battle Card: Select a Battle Card to use, then swipe to attempt to activate its effects. After this, the attacking phase of the turn begins.
  • Digivolve Card: Select a Digivolve Card to use, then swipe to attempt the evolution. This costs D-Energy/Digivolve Energy/D-Source. After this, the attacking phase of the turn begins.
  • Change: Choose another ally Digimon to take over as the partner Digimon, both in battle and after it is finished. After the change, the player is returned to the menu to select what to do with that ally.
  • Escape: Escape from the battle and return to the main screen.

Attacking Phase[edit]

During the attacking phase, the ally and opponent Digimon take turns to attack one another. However, there are several possible outcomes to an attack:

  • Either Digimon may evade an oncoming attack, if their Speed stat is high enough.
  • The enemy Digimon may initiate a counterattack, in the form of receiving a one-turn increase to their Life (HP), Attack, or Speed stat before the ally Digimon's attack makes contact with them.
    • If they receive an Attack increase, they retaliate by launching another attack. The two attacks will collide with each other, and whichever Digimon has the higher Attack stat will cancel out the other Digimon's attack, causing that Digimon to get hit.

Cards[edit]

At the start of a battle, the game randomly picks up to four (Versions 1 and 2)/six (Version 3) Battle Cards that are currently in the player's stock for the player to use in the battle (this can include multiples of the same Battle Card type).

At the end of each turn, if cards were used, more Battle Cards are randomly selected to replenish the player's hand to full.

Once an individual Battle Card is used, it cannot be used again for the rest of the battle. This usage restriction does not apply to Digivolve Cards.

Counterattacking[edit]

If the ally Digimon's Sense stat is high enough, it is possible for the player to initiate a counterattack. This is done by pressing the Down button when the opponent's attack is moving across the screen. If performed correctly, the player is prompted to select a Battle Card and swipe.

The counterattack system for ally Digimon has similar effects to enemy counterattacks. The effect depends on the Battle Card that is used. The Speed and Defense Cards only give their respective stat boosts, with the aim of giving the ally Digimon a better chance of enduring the opponent's attack.

  • If an Attack Card is used, in addition to the Attack increase, the ally Digimon retaliates by launching another attack. The two attacks will collide with each other, and whichever Digimon has the higher Attack stat will cancel out the other Digimon's attack, causing that Digimon to get hit.

Types[edit]

Version 3 adds an elemental type system, where all Digimon are assigned one of four elemental types. Each type has an advantage over one other: Fire beats Forest, Forest beats Wind, Wind beats Sea, and Sea beats Fire.

Defeat[edit]

If the player loses or escapes from a battle, these outcomes are possible:

  • Their Distance toward their destination Area will increase.
  • The ally Digimon may sustain an injury that stops any further steps from being counted, or any menus from being used, until the Medical menu option is used on them.
  • The enemy Digimon may steal a Battle Card from the player's collection. (Loss only)

Debug Menu[edit]

All D-Power models can be rebooted into a hidden debug menu by holding down two buttons while pressing the Reset button (Left and Down for Version 1, Left and Right for Version 2 and 3). After doing this, the device will eventually boot to a black screen, which can open different functions depending on what buttons are pressed next. Some functions are not available in Version 1.

  • Left button: Fades to a cross-shaded screen. Press the Right and Down buttons here to advance to a screen that displays the device's version number and (in Version 1) region. Subsequent button presses cycle the device through a series of functionality tests: card swipe test (measuring how long the card is detected as making contact), pedometer step count, and connectivity with other devices. Pressing the Up button at the connectivity test screen starts a regular game from the beginning.
  • Up and Left buttons together: Enters a battle test mode, in which the player may select one of most of the device's enemies to engage in a test battle with them. The player has access to every party member, all of the Digivolve Cards, a full collection of Battle Cards, and full Digivolve Energy. Once the battle ends, the player is returned to a regular game with all of the same cards and party members. (Version 2 onward only.)
  • Down and Left buttons together: Enters a sprite test mode, in which the player may scroll through all the Digimon neutral sprites in the game. (Version 2 onward only.)
  • Left and Right buttons together: Enters a sound test mode, in which the player may play the device's sound effects and jingles. (Version 2 onward only.)

Compatibility[edit]

The D-Power Digivice is a two-prong device. It is compatible with:

The D-Power Digivice can enter VS battles in two modes, which players can select between by pressing the corresponding button to confirm the connection and initiate the battle:

  • V-Pet protocol, where the battle follows traditional virtual pet battle rules. Before the battle begins, the Digimon on the D-Power Digivice attempts to evolve, and then stays in the same form for the duration of the battle. Begin a battle in the V-Pet protocol by pressing Left or Right to confirm the connection and initiate the battle.
  • Digivice protocol, where the battle follows the standard rules and format of Bandai Asia and Bandai America Digivice toys. Between attacks, each Digimon may attempt to evolve or (in the case of the D-Power Digivice) use the selected Battle Card in between attacks. Begin a battle in the Digivice protocol by pressing Left or Right to confirm the connection and initiate the battle.

VS Battles with traditional virtual pets, Japanese devices and WonderSwan games can only be conducted in V-Pet protocol mode, as they are not compatible with the Digivice protocol.

The Scan function can only transmit to devices which are designed to accept incoming Scan connections from other devices: the D-Terminal Toy, D-Gather, D-Tector Toy, D-Spirit, and D-Spirit 2.

Obtainable Digimon[edit]

The terminology used in the list of obtainable Digimon is the terminology known to be used on the D-Power devices themselves, although this only affects terms relating to evolution, as Digimon names are not used at all in the devices. Where the terms have been changed from the original Japanese, the original terms are listed in parentheses.

Name Evolution Stage Life (HP) Attack Sence[sic] Speed Digivolution (Evolution) Line
Guilmon vpet power euv1.gif Guilmon Rookie (Child) 10 6 4 8 Guilmon
Renamon vpet power euv1.gif Renamon Rookie (Child) 9 5 5 10 Renamon
Terriermon vpet power euv1.gif Terriermon Rookie (Child) 11 7 4 6 Terriermon
Growmon vpet spirit.gif Growmon Champion (Adult) 22 13 9 10 Guilmon
Kyubimon vpet spirit.gif Kyubimon Champion (Adult) 20 12 12 16 Renamon
Galgomon vpet spirit.gif Galgomon Champion (Adult) 18 14 9 8 Terriermon
Megalogrowmon vpet spirit.gif Megalo Growmon Ultimate (Perfect) 35 22 19 18 Guilmon
Taomon vpet spirit.gif Taomon Ultimate (Perfect) 30 17 20 22 Renamon
Rapidmon vpet spirit.gif Rapidmon Ultimate (Perfect) 30 21 18 22 Terriermon
Dcblank.png (TBA) (TBA) (TBA) (TBA) (TBA) (TBA) (TBA)
Name Evolution Stage Life (HP) Attack Sense Speed Digivolution (Evolution) Line
Guilmon vpet spirit.gif Guilmon Rookie (Child) 10 6 4 8 Guilmon
Renamon vpet spirit.gif Renamon Rookie (Child) 9 5 5 10 Renamon
Terriermon vpet spirit.gif Terriermon Rookie (Child) 11 7 4 6 Terriermon
Monodramon vpet spirit.gif Monodramon Rookie (Child) 8 6 7 9 Monodramon
Lopmon vpet spirit.gif Lopmon Rookie (Child) 10 7 5 8 Lopmon
Impmon vpet spirit.gif Impmon Rookie (Child) 10 5 4 10 Impmon
Labramon vpet spirit.gif Labramon Rookie (Child) 8 6 9 7 Labramon
Agumon vpet tector.gif Agumon Rookie (Child) 10 8 7 6 Agumon
Growmon vpet spirit.gif Growmon Champion (Adult) 22 13 9 10 Guilmon
Kyubimon vpet spirit.gif Kyubimon Champion (Adult) 15 12 12 16 Renamon
Galgomon vpet spirit.gif Galgomon Champion (Adult) 18 14 9 8 Terriermon
Strikedramon vpet spirit.gif Strikedramon Champion (Adult) 15 15 14 10 Monodramon
Turuiemon vpet spirit.gif Turuiemon Champion (Adult) 17 10 14 8 Lopmon
Siesamon vpet spirit.gif Siesamon Champion (Adult) 22 15 8 8 Labramon
Greymon vpet tector.gif Greymon Champion (Adult) 21 13 10 11 Agumon
Megalogrowmon vpet spirit.gif Megalo Growmon Ultimate (Perfect) 35 22 18 18 Guilmon
Taomon vpet spirit.gif Taomon Ultimate (Perfect) 30 17 20 22 Renamon
Rapidmon vpet spirit.gif Rapidmon Ultimate (Perfect) 30 21 15 22 Terriermon
Cyberdramon vpet spirit.gif Cyberdramon Ultimate (Perfect) 31 26 14 20 Monodramon
Andiramon(data) vpet spirit.gif Andiramon (Deva) Ultimate (Perfect) 32 19 16 20 Lopmon
Cerberumon vpet spirit.gif Cerberumon Ultimate (Perfect) 35 24 18 16 Labramon
Metalgreymon vpet spirit.gif Metal Greymon Ultimate (Perfect) 33 22 20 21 Agumon
Dukemon vpet spirit.gif Dukemon Mega (Ultimate) 50 40 30 30 Guilmon
Sakuyamon vpet spirit.gif Sakuyamon Mega (Ultimate) 44 35 30 45 Renamon
Saintgalgomon vpet spirit.gif Saint Galgomon Mega (Ultimate) 50 45 25 30 Terriermon
Justimon vpet spirit.gif Justimon: Accel Arm Mega (Ultimate) 49 38 28 38 Monodramon
Cherubimon(virtue) vpet spirit.gif Cherubimon (Virtue) Mega (Ultimate) 40 40 35 35 Lopmon
Beelzebmon vpet spirit.gif Beelzebumon Mega (Ultimate) 45 35 32 40 Impmon
Anubimon vpet tector.gif Anubimon Mega (Ultimate) 50 40 28 32 Labramon
Wargreymon vpet spirit.gif War Greymon Mega (Ultimate) 50 45 30 30 Agumon
Dukemon cm vpet spirit.gif Dukemon: Crimson Mode Ex-Mega (Ultimate) 72 55 45 45 Guilmon
Sakuyamon vpet spirit.gif Sakuyamon Ex-Mega (Ultimate) (TBA) (TBA) (TBA) (TBA) Renamon
Saintgalgomon vpet spirit.gif Saint Galgomon Ex-Mega (Ultimate) (TBA) (TBA) (TBA) (TBA) Terriermon
Justimon vpet spirit.gif Justimon: Critical Arm Ex-Mega (Ultimate) (TBA) (TBA) (TBA) (TBA) Monodramon
Cherubimon(virtue) vpet spirit.gif Cherubimon (Virtue) Ex-Mega (Ultimate) (TBA) (TBA) (TBA) (TBA) Lopmon
Beelzebmon bm vpet spirit.gif Beelzebumon: Blast Mode Ex-Mega (Ultimate) 71 52 40 50 Impmon
Anubimon vpet tector.gif Anubimon Ex-Mega (Ultimate) (TBA) (TBA) (TBA) (TBA) Labramon
Omegamon vpet spirit.gif Omegamon Ex-Mega (Ultimate) 72 60 45 40 Agumon
Name Evolution Stage Type Life (HP) Attack Sense Speed Digivolution (Evolution) Line
Guilmon vpet spirit.gif Guilmon Rookie (Child) Fire 11 7 4 8 Guilmon
Renamon vpet spirit.gif Renamon Rookie (Child) Wind 9 5 5 11 Renamon
Terriermon vpet spirit.gif Terriermon Rookie (Child) Wind 12 7 5 6 Terriermon
Impmon vpet spirit.gif Impmon Rookie (Child) Fire 10 6 4 10 Impmon
Monodramon vpet spirit.gif Monodramon Rookie (Child) Wind 8 6 7 9 Monodramon
Lopmon vpet spirit.gif Lopmon Rookie (Child) Sea (TBA) (TBA) (TBA) (TBA) Lopmon
Elecmon vpet tector.gif Elecmon Rookie (Child) Forest 9 8 5 8 Elecmon
Kokuwamon vpet spirit.gif Kokuwamon Rookie (Child) Forest 15 6 4 5 Kokuwamon
Penmon vpet spirit.gif Penmon Rookie (Child) Sea 10 7 9 4 Penmon
Vmon vpet spirit.gif V-mon Rookie (Child) Forest (TBA) (TBA) (TBA) (TBA) V-mon
Wormmon vpet tector.gif Wormmon Rookie (Child) Wind 7 10 4 9 Wormmon
Agumon vpet tector.gif Agumon Rookie (Child) Fire 9 12 9 4 Agumon
Gabumon vpet tector.gif Gabumon Rookie (Child) Sea 12 9 4 9 Gabumon
Growmon vpet spirit.gif Growmon Champion (Adult) Fire 25 19 11 11 Guilmon
Greymon vpet tector.gif Greymon Champion (Adult) Fire 23 17 12 12 Agumon
Fladramon vpet spirit.gif Fladramon Armor Fire (TBA) (TBA) (TBA) (TBA) V-mon
Shadramon vpet spirit.gif Shadramon Armor Fire 20 16 10 13 Wormmon
Meramon vpet spirit.gif Meramon Champion (Adult) Fire 25 14 13 12 Impmon
Tyranomon vpet spirit.gif Tyranomon Champion (Adult) Fire 20 14 10 14 Elecmon, Gabumon
Nanimon vpet tector.gif Nanimon Champion (Adult) Fire 21 13 15 10 Penmon
Tankmon vpet spirit.gif Tankmon Champion (Adult) Fire 24 16 13 10 Terriermon, Kokuwamon
Revolmon vpet spirit.gif Revolmon Champion (Adult) Fire 20 14 10 14 Renamon, Monodramon
Leomon vpet tector.gif Leomon Champion (Adult) Forest 20 14 11 15 Elecmon
Guardromon vpet spirit.gif Guardromon Champion (Adult) Forest 27 15 16 10 Kokuwamon
Xvmon vpet tector.gif XV-mon Champion (Adult) Forest (TBA) (TBA) (TBA) (TBA) V-mon
Searchmon vpet spirit.gif Searchmon Armor Forest 22 12 19 10 Wormmon
Togemon vpet spirit.gif Togemon Champion (Adult) Forest 22 13 10 16 Terriermon
Orgemon vpet tector.gif Orgemon Champion (Adult) Forest 23 16 8 14 Penmon
Kuwagamon vpet tector.gif Kuwagamon Champion (Adult) Forest 18 17 7 16 Impmon, Agumon
Woodmon vpet spirit.gif Woodmon Champion (Adult) Forest 24 11 16 11 Guilmon, Gabumon
Hanumon vpet spirit.gif Hanumon Champion (Adult) Forest 22 12 12 16 Monodramon, Renamon
Kyubimon vpet spirit.gif Kyubimon Champion (Adult) Wind 21 13 12 17 Renamon
Terriermon vpet spirit.gif Galgomon Champion (Adult) Wind 25 18 8 14 Terriermon
Strikedramon vpet spirit.gif Strikedramon Champion (Adult) Wind 20 17 14 12 Monodramon
Stingmon vpet tector.gif Stingmon Champion (Adult) Wind 20 16 11 14 Wormmon
Yaksamon vpet spirit.gif Yaksamon Armor Wind (TBA) (TBA) (TBA) (TBA) V-mon
Airdramon vpet spirit.gif Airdramon Champion (Adult) Wind 22 17 10 13 Guilmon, Agumon
Starmon vpet spirit.gif Starmon Champion (Adult) Wind 24 14 12 12 Kokuwamon, Penmon
Igamon vpet spirit.gif Igamon Champion (Adult) Wind 20 12 12 17 Gabumon
V-dramon vpet spirit.gif V-dramon Champion (Adult) Wind 25 18 12 10 Impmon, Elecmon
Turuiemon vpet spirit.gif Turuiemon Champion (Adult) Sea (TBA) (TBA) (TBA) (TBA) Lopmon
Rukamon vpet spirit.gif Rukamon Champion (Adult) Sea (TBA) (TBA) (TBA) (TBA) Penmon
Garurumon vpet tector.gif Garurumon Champion (Adult) Sea 24 14 16 12 Gabumon
Depthmon vpet spirit.gif Depthmon Armor Sea (TBA) (TBA) (TBA) (TBA) V-mon
Archelomon vpet spirit.gif Archelomon Armor Sea 27 14 15 11 Wormmon
Seadramon vpet spirit.gif Seadramon Champion (Adult) Sea 21 31 14 14 Guilmon, Elecmon
Coelamon vpet spirit.gif Coelamon Champion (Adult) Sea 24 13 16 11 Terriermon, Agumon
Octmon vpet spirit.gif Octmon Champion (Adult) Sea 22 17 11 12 Impmon, Monodramon
Ikkakumon vpet spirit.gif Ikkakumon Champion (Adult) Sea 25 17 14 10 Renamon
Megalogrowmon vpet spirit.gif Megalo Growmon Ultimate (Perfect) Fire 40 30 21 20 Guilmon
Metalgreymon vpet spirit.gif Metal Greymon Ultimate (Perfect) Fire 42 29 20 21 Agumon
Volcamon vpet tector.gif Volcamon Ultimate (Perfect) Fire 40 27 24 18 Terriermon, Gabumon
Metaltyranomon vpet spirit.gif Metal Tyranomon Ultimate (Perfect) Fire 44 25 22 21 Monodramon, Kokuwamon
Asuramon vpet spirit.gif Asuramon Ultimate (Perfect) Fire 38 24 21 26 Elecmon, Penmon
Deathmeramon vpet spirit.gif DeathMeramon Ultimate (Perfect) Fire 36 26 28 15 Impmon
Knightmon vpet spirit.gif Knightmon Ultimate (Perfect) Fire 42 34 19 15 Renamon, V-mon, Wormmon
Metalmamemon vpet spirit.gif Metal Mamemon Ultimate (Perfect) Fire (TBA) (TBA) (TBA) (TBA) (TBA)
Grappuleomon vpet spirit.gif Grappu Leomon Ultimate (Perfect) Forest 40 26 18 26 Elecmon
Andromon vpet tector.gif Andromon Ultimate (Perfect) Forest 39 33 22 15 Kokuwamon
Paildramon vpet tector.gif Paildramon Ultimate (Perfect) Forest (TBA) (TBA) (TBA) (TBA) V-mon
Delumon vpet spirit.gif Delumon Ultimate (Perfect) Forest (TBA) (TBA) (TBA) (TBA) Renamon
Okuwamon vpet spirit.gif Okuwamon Ultimate (Perfect) Forest 40 27 26 15 Impmon, Agumon
Digitamamon vpet spirit.gif Digitamamon Ultimate (Perfect) Forest 40 24 29 16 Guilmon, Wormmon
Mammon vpet spirit.gif Mammon Ultimate (Perfect) Forest 44 29 22 18 Terriermon, Monodramon
Warumonzaemon vpet spirit.gif Waru Monzaemon Ultimate (Perfect) Forest 44 33 10 29 Gabumon
Taomon vpet spirit.gif Taomon Ultimate (Perfect) Wind 38 22 28 22 Renamon
Rapidmon vpet spirit.gif Rapidmon Ultimate (Perfect) Wind 40 23 18 28 Terriermon
Cyberdramon vpet spirit.gif Cyberdramon Ultimate (Perfect) Wind 42 30 21 20 Monodramon
Dinobeemon vpet tector.gif Dinobeemon Ultimate (Perfect) Wind 38 25 20 25 Wormmon
Aerovdramon vpet spirit.gif Aero V-dramon Ultimate (Perfect) Wind 38 27 14 30 Guilmon, Gabumon
Megadramon vpet spirit.gif Megadramon Ultimate (Perfect) Wind 40 27 19 23 Kokuwamon
Piccolomon vpet spirit.gif Piccolomon Ultimate (Perfect) Wind 35 22 30 17 Elecmon, V-mon
Holyangemon vpet spirit.gif Holy Angemon Ultimate (Perfect) Wind 44 25 23 23 Impmon, Agumon
Angewomon vpet spirit.gif Angewomon Ultimate (Perfect) Wind 36 25 20 27 Penmon
Andiramon(data) vpet spirit.gif Andiramon (Data) Ultimate (Perfect) Sea (TBA) (TBA) (TBA) (TBA) Lopmon
Whamon vpet spirit.gif Whamon Ultimate (Perfect) Sea 45 29 23 18 Penmon
Weregarurumon vpet spirit.gif Were Garurumon Ultimate (Perfect) Sea 40 26 24 22 Gabumon
Marindevimon vpet spirit.gif Marin Devimon Ultimate (Perfect) Sea 38 27 18 23 Impmon, Monodramon
Megaseadramon vpet spirit.gif Mega Seadramon Ultimate (Perfect) Sea 45 22 26 21 Renamon, Wormmon
Hangyomon vpet spirit.gif Hangyomon Ultimate (Perfect) Sea 36 28 23 18 Terriermon, V-mon
Dagomon vpet spirit.gif Dagomon Ultimate (Perfect) Sea 40 30 18 22 Guilmon, Agumon
Zudomon vpet spirit.gif Zudomon Ultimate (Perfect) Sea 42 30 24 18 Elecmon, Kokuwamon
Dukemon vpet spirit.gif Dukemon Mega (Ultimate) Fire 57 44 32 42 Guilmon
Sakuyamon vpet spirit.gif Sakuyamon Mega (Ultimate) Wind 50 37 36 45 Renamon
Saintgalgomon vpet spirit.gif Saint Galgomon Mega (Ultimate) Wind 62 51 28 39 Terriermon
Beelzebmon vpet spirit.gif Beelzebmon Mega (Ultimate) Fire 52 42 34 35 Impmon
Justimon vpet spirit.gif Justimon: Accel Arm Mega (Ultimate) Wind 51 45 32 42 Monodramon
Cherubimon(virtue) vpet spirit.gif Cherubimon (Virtue) Mega (Ultimate) Sea (TBA) (TBA) (TBA) (TBA) Lopmon
Saberleomon vpet spirit.gif Saber Leomon Mega (Ultimate) Forest 56 39 35 40 Elecmon
Hiandromon vpet tector.gif Hi Andromon Mega (Ultimate) Forest 50 50 33 30 Kokuwamon
Marinangemon vpet spirit.gif Marin Angemon Mega (Ultimate) Sea 48 35 40 40 Penmon
Imperialdramon dm vpet tector.gif Imperialdramon: Dragon Mode Mega (Ultimate) Forest (TBA) (TBA) (TBA) (TBA) V-mon
Grankuwagamon vpet tector.gif Gran Kuwagamon Mega (Ultimate) Wind 52 48 28 40 Wormmon
Wargreymon vpet spirit.gif War Greymon Mega (Ultimate) Fire 50 50 31 45 Agumon
Metalgarurumon vpet spirit.gif Metal Garurumon Mega (Ultimate) Sea 50 48 38 28 Gabumon
Dukemon cm vpet spirit.gif Dukemon: Crimson Mode Ex-Mega (Ultimate) Fire 72 55 45 50 Guilmon
Sakuyamon vpet spirit.gif Sakuyamon Ex-Mega (Ultimate) Wind 65 45 45 64 Renamon
Saintgalgomon vpet spirit.gif Saint Galgomon Ex-Mega (Ultimate) Wind 75 68 44 43 Terriermon
Beelzebmon bm vpet spirit.gif Beelzebumon: Blast Mode Ex-Mega (Ultimate) Fire 71 52 46 50 Impmon
Justimon vpet spirit.gif Justimon: Critical Arm Ex-Mega (Ultimate) Wind 71 52 49 48 Monodramon
Cherubimon(virtue) vpet spirit.gif Cherubimon (Virtue) Ex-Mega (Ultimate) Sea (TBA) (TBA) (TBA) (TBA) Lopmon
Saberleomon vpet spirit.gif Saber Leomon Ex-Mega (Ultimate) Forest 70 44 48 (TBA) Elecmon
Hiandromon vpet tector.gif Hi Andromon Ex-Mega (Ultimate) Forest 68 60 47 45 Kokuwamon
Marinangemon vpet spirit.gif Marin Angemon Ex-Mega (Ultimate) Sea 60 42 50 58 Penmon
Imperialdramon fm vpet tector.gif Imperialdramon: Fighter Mode Ex-Mega (Ultimate) Forest (TBA) (TBA) (TBA) (TBA) V-mon
Grankuwagamon vpet tector.gif Gran Kuwagamon Ex-Mega (Ultimate) Wind (TBA) (TBA) (TBA) (TBA) Wormmon
Omegamon vpet spirit.gif Omegamon Ex-Mega (Ultimate) Fire 72 60 52 40 Agumon
Omegamon vpet spirit.gif Omegamon Ex-Mega (Ultimate) Sea 72 54 49 50 Gabumon
Imperialdramon pm vpet tector.gif Imperialdramon: Paladin Mode Ex-Mega (Ultimate) (TBA) 80 75 52 48 (TBA)

Image Gallery[edit]

Dpower official collection.jpg Dpower eu v1 blue.jpg Dpower eu v2 red.jpg
D-Power Digivice Collection D-Power Digivice Version 1
(Ruki Ver.)
D-Power Digivice Version 2

Additional Information[edit]

References Notes
  1. The host of the Card Shop changes between versions. In Version 1, it is hosted by Gigimon (Map 1), Pokomon (Map 2) and Gummymon, and in Versions 2 and 3, it is hosted by Culumon.

External Links[edit]

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