Digimon Universe Appli Monsters (3DS)
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Box Art | |
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Name | Digimon Universe Appli Monsters |
System | Nintendo 3DS |
Release Date | December 1, 2016 |
Language | Japanese |
Digimon Universe Appli Monsters (デジモンユニバース アプリモンスターズ, Dejimon Yunibāsu Apuri Monsutāzu) is a video game.
Story[edit]
Characters[edit]
Gameplay[edit]
System[edit]
In-game Tutorial[edit]
Apps Explanation[edit]
Some apps unlock or upgrade as you collect specific Appmon, and others will automatically be given to you as you progress (World Map, Chaos AR, etc.). Some have effects that are on constantly, like Dash and Block Announcements; if you choose to disable them, the icon will go dark.
App Talk | A dialogue window. You can scroll back to look at old dialogue. |
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Fortune Teller | Gives you vague hints on what you should do next. |
Search | While this one is active, you can tap the screen to have Gatchmon give you extra information about nearby things. |
Minimap | Displays a map of the area you're in. At first it will just display a basic map, but as you get the Appmon needed to upgrade it, it will start to label useful things like AR Dungeon locations. |
Dash | Allows you to move faster. |
Arena Boost | Causes limited-time events at the Cyber Arena to occur more often. This will be your best source of Fusion Locks. |
Field Bonus | Increases the amount of Appmon fragments you can find at random on maps. |
News | Enables announcements on the lock screen. |
Block Announcements | Stops announcements from appearing. |
Battery Charge | Allows you to recover a little bit of battery life after each battle you win. |
Result Bonus | Increases the number of fragments you get for winning battles. |
Rare Boost | Ups the rarity of the fragments you can collect on the map. |
World Map | Lets you move between areas (Hifumigaoka, Nikotamagawa, etc.). |
Stealth | Enemies on the map will ignore you. You can still initiate a battle by bumping into one, but they won't chase after you. |
Chaos AR | Enables you to go to the Chaos AR field instead of normal ones. This one doesn't unlock until very late in the game. |
Field Reboot | Enables you to pick up a wider variety of fragments on the map. |
Appli Drive Menu[edit]
Appmon | * View All Appmon: You can view all the Chips you have. * Strengthen Appmon: You can consume up to 10 Chips at once to raise an Appmon's affinity for that type. * App Fusion: Allows you to permanently fuse two Appmon into a higher grade Appmon by consuming Fusion Locks. You can only select fusions that you've previously unlocked by doing temporary fusions in combat. * Appmon Fragment Exchange: Once you have 100 of the same Appmon's fragments, you can create a new Chip. * Appmon Encyclopedia: Shows a list of all the Appmon you've encountered or unlocked, with brief profiles. |
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Deck | Lets you build or edit a deck for use in combat, with a maximum of 60 Chips per deck. At the beginning, you'll be very limited in the number and grade of Chips you can select since there is a deck cost limit, which can be raised by leveling up your character, claiming quest rewards, etc. When creating a new deck, select the Chips you want, and once you're finished, press the green button at the bottom to confirm. You'll be prompted to select one Buddy and up to four favorites, which will increase the chance that those Chips will show up on the first turn in battle. If you select a saved deck, you'll get the following options: Edit Deck, Set as Main Deck, Change Name, Copy Deck, Delete Deck, and Set Buddy and Favorites. "Set as Main Deck" makes the current deck the one you will use in battle. |
Quests | Shows a list of active and completed quests, split into main quests and subquests. Completed quests are marked "Cleared" (クリア). |
QR Code | You can scan QR codes from the toys to get Appmon Chips in-game. |
Save | Note that you can only have one active save file, sadly. Selecting "New Game" on the title screen will automatically erase your current save. |
Items | Shows a list of items you have. The options, from left to right, are: All, Battle, Growth, and Special Items. You can ignore the last category, since those are story/progress-related and not usable. Growth items allow you to increase an Appmon's type affinity. Battle items, naturally, are the ones you can use in battle * Battery Chargers (バッテリーチャージャー): These restore a certain amount of battery life to your Appli Drive and come in Small, Medium, and Large. * Scramble Code (スクランブルコード): Fills the Special Attack gauge. * Memory Cleaner (メモリークリーナー): Removes status effects. * Unlocker (アンロッカー): Frees Chips that have been locked. * Deck Reboot (デッキリブート): Resets your deck. |
Tutorials | Lets you review tutorials you've seen previously. |
Options | Brings up the following options: * Show the status of Appmon during battle: On/Off * Battle SFX: On/Off * Show commentary during battles: On/Off * Menu SFX: On/Off * Reset to Defaults |
Appmon's Stats Screen[edit]
When you select an Appmon there, the right side of the screen will have a chart of type weaknesses: Social (blue) > Navigation (green) > Tool (purple) > System (yellow) > Game (orange) > Entertainment (red) > Life (pink) > Social (blue). These can double or halve damage, so you'll always want to make sure you're not at a disadvantage.
Appmon's Stats | The first page lists the Appmon's stats: HP, Attack, Defense, Crack, Security, and Speed. Attack and Defense are for physical attacks, while Crack and Security are for special attacks. |
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Killer Move | The second page lists their Killer Move with the skill type and power/accuracy, if applicable, on the top, and their AppLink effect on the bottom. Killer Move consists of a limit break/finisher/ultimate type of ability, which you can use in battle when at least one bar of the gauge next to the battery icon is filled. The AppLink effect is the bonus the Appmon provides when you select it as an AppLink partner for your main Appmon. If an AppLink results in a fusion, though, the bonus won't apply. |
App Skills | The third page shows the App Skill, which is the effect they will have when used in battle. For most Appmon, this is some type of attack, but some are special buff/debuff skills. Just as with Killer Moves, the skill type is listed along with the power and accuracy, if it's an attack.
You can recognize skill types based on the color of the box: blue for physical attack, green for special attack, and red for support. Also regarding deck building: you have to select at least 5 Chips, and your Appli Drive battery life will be based on the HP of the Appmon you selected. At the start of a battle, you'll be given a selection of up to 15 Chips from your deck, with the number of Chips remaining listed in the lower right hand corner. You can select your main Appmon by putting it in the top left slot, and if you want to, you can also choose another Appmon to AppLink with by putting it in the top right slot. Tap the button at the bottom when you're done. |
Battle Menu[edit]
Item | Shows a list of available items to use. |
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Change Appmon | Change Appmon can be selected at any time if you want to swap out your main, add an AppLink, etc. |
App Skill | App Skill will allow you to select one of the remaining Chips in your deck for an attack or support skill. Once you have selected a Chip, you can enhance the effect by adding more Chips of the same type for a combo.
Every time your on-field Appmon takes damage, your battery life will drain by the same amount. When they run out of HP, you won't be able to use their Chip for the rest of the battle, but as long as you still have battery life left, you can replace them with another Appmon and keep fighting. However, if the damage your opponent does in a single attack is more than your main's HP, your battery life will drain the full amount. (For example, if your main has 200 HP but the attack does 1000 damage, your battery will go down 1000 points, not just 200.) Once your battery runs out, you lose. |
Killer Move | Killer Move is only available when you've filled at least one bar on the gauge next to the battery icon on the Appli Drive. It goes up a bit with every attack, and you can speed it up with items and support skills. Each extra bar filled doubles the effect of the Killer Move. |
Quit | Allows you to quit from the battle. |
Stack Attack[edit]
It allows you to combine the power of fellow Appmon to power up. By adding Chips, an Appmon’s attack can become more powerful.
When selecting App Skills, you should select the same attribute as much as you can as to “Stack” them. The more of one attribute you have, the stronger your attack will be. In the image below, the player has combined the phone, search, and e-mail apps for a “6 Combo Damage +65%,” offering a much stronger than normal attack.
Enemy Encounters[edit]
When you're in an AR Field or Dungeon, enemies will randomly spawn and chase you, though they're generally easy to outrun. Most maps only have three different Appmon to encounter, which is helpful when you're trying to farm fragments. Optional AR Dungeons are permanently available, but some story-related AR Dungeons disappear forever and can't be reentered.
On the map, Standard and Super Appmon appear as little black blobs, while Ultimates are red. You won't see the latter in main story quests until the end of the game, but each area has one AR Dungeon where all encounters will be one particular Ultimate, meaning that they're great places for farming powerful Appmon once you can put together a specialized deck.
Hifumigaoka - Satellamon | |
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Hifumigaoka (school) - Beautymon | |
Nikotamagawa - Fakemon | |
Mihama-kou - Charismon | |
Yongen-doori - Biomon |
Finally, there are a handful of Appmon that only spawn as rare encounters in one AR Dungeon on a particular day. They show up as light yellow blobs.
Sunday - Gatchmon - AR Dungeon in south Hifumigaoka | |
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Monday - Navimon - AR Dungeon in north Hifumigaoka | |
Tuesday - Hackmon - AR Dungeon on the 2nd floor of this building | |
Wednesday - Musimon - AR Dungeon inside this house | |
Thursday - Viramon - in the Hifumigaoka sewers | |
Friday - Cameramon - AR Dungeon in the NW corner of south Hifumigaoka | |
Saturday - Dokamon - AR Dungeon in the main character's room |
Cyber Arena[edit]
The menu options are: Participate in a Tournament, PvP, Battle Tips, and Collect Special Bonus. The only one you're likely to need is the first.
In the Tournament selection screen there are a bunch of different types of tournaments, though all of them follow the same basic format: win against a series of three opponents. Some are permanently available ones that have a special reward for the first clear, then reduced rewards for subsequent clears. Some others are available once a day (デイリー大会), with rewards like Fusion Locks and gacha tickets, and then there are limited-time tournaments that pop up at random for 30 minutes or so, marked by a clock icon. The latter come in three types, for exp (ゲリラ:コーチモン賞), bits (ゲリラ:カイモン賞), or Fusion Locks (ゲリラ:合体ロック杯).
The more difficult tournaments generally require you to be at or above a certain Arena Rank, which you can raise by progressing the main story quests.
Gacha[edit]
The gacha in this game isn't a requirement nor your main source of new Appmon, but it is a nice bonus that can give you access to strong units early, if you're lucky, via Gashamon.
The easiest way to get tickets is either from the Arena or from Consulmon, who rewards you with tickets for clearing AR Dungeons. You can claim these from the second option on the menu when you talk to her; the first is for Data Lab ticket rewards.
Battery Life[edit]
Anytime you run across a Batterymon, you can recharge the battery of your Appli Drive.
Daily Items[edit]
Some NPCs will give out upgrade patches for type affinities once a day as long as you have a particular randomly chosen Appmon in your inventory. There should be at least one in each major area.
QR Code Scan[edit]
The game allows you to scan Appmon related QR codes 6 times per day. However each QR Code can be scanned only once.
- Scanning a QR code of a Appmon Chip gives you the respective Appmon. The version number & appearance may change based on which Chip you scanned.
- Scanning a QR Code of a Data Carddass Appli Monsters card gives you an item.
List of Appmon Chip QR Codes[edit]
ID | Name | QR Code |
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001 | Gatchmon | |
002 | Callmon | |
003 | Mailmon | |
004 | Mailmon (7code) | |
005 | Tubumon | |
006 | Gengomon | |
007 | Addmon | |
008 | Reviewmon | |
009 | Reviewmon (Virus) | |
010 | Setmon | |
011 | Messemon | |
012 | Messemon (Virus) | |
013 | Kosomon | |
014 | Rocketmon | |
015 | Navimon | |
016 | Jetmon | |
017 | Resshamon | |
018 | Weathermon | |
019 | Weathermon (Virus) | |
020 | Compassmon | |
021 | Yadomon | |
022 | Newsmon | |
023 | Tutomon | |
024 | MCmon | |
025 | Cameramon |
ID | Name | QR Code |
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026 | Recomon | |
027 | Calcumon | |
028 | Gomimon | |
029 | Gomimon (7code) | |
030 | Mirrormon | |
031 | Lightmon | |
032 | Watchmon | |
033 | Diarimon | |
034 | Calendamon | |
035 | Onpamon | |
036 | Jammingmon | |
037 | Protecmon | |
038 | Hackmon | |
039 | Batterimon | |
040 | Batterimon (Virus) | |
041 | Pekomon | |
042 | Pokomon | |
043 | Copipemon | |
044 | Copipemon (7code) | |
045 | Copipemon (Virus) | |
046 | Savemon | |
047 | Kabemon | |
048 | Ecomon | |
049 | Ecomon (Virus) | |
050 | Pipomon |
ID | Name | QR Code |
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051 | Denpamon | |
052 | Onmon | |
053 | Offmon | |
054 | Dokamon | |
055 | Shotmon | |
056 | Cardmon | |
057 | Ropuremon | |
058 | Ropuremon (7code) | |
059 | Puzzlemon | |
060 | Puzzlemon (Virus) | |
061 | Dancemon | |
062 | Racemon | |
063 | Drawmon | |
064 | Drawmon (Virus) | |
065 | Tellermon | |
066 | Tellermon (7code) | |
067 | Musimon | |
068 | Perorimon | |
069 | Dogamon | |
070 | Dogamon (Virus) | |
071 | Dressmon | |
072 | Bookmon | |
073 | Gashamon | |
074 | Luckmon | |
075 | Trickmon |
ID | Name | QR Code |
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076 | Dicemon | |
077 | Cookmon | |
078 | Virusmon | |
079 | Sleepmon | |
080 | Musclemon | |
081 | Aidmon | |
082 | Moneymon | |
083 | Spamon | |
084 | Supplemon | |
085 | Auctiomon | |
086 | Auctiomon (Virus) | |
087 | Kakeimon | |
088 | Kaimon | |
089 | Jishomon | |
090 | Logimon | |
091 | Logamon | |
092 | DoGatchmon | |
093 | Sociamon | |
094 | Sociamon (Virus) | |
095 | Gossipmon | |
096 | Sukashimon | |
097 | Tripmon | |
098 | Weatherdramon | |
099 | Weatherdramon (7code) | |
100 | Timemon |
ID | Name | QR Code |
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101 | Roamon | |
102 | Roamon (Virus) | |
103 | Scopemon | |
104 | Craftmon | |
105 | Raidramon | |
106 | Dezipmon | |
107 | Mienumon | |
108 | Warpmon | |
109 | Sakushimon | |
110 | Dosukomon | |
111 | Bramon | |
112 | Coachmon | |
113 | Uratekumon | |
114 | Uratekumon (Virus) | |
115 | Effecmon | |
116 | Tarotmon | |
117 | Coordemon | |
118 | Mediamon | |
119 | Vegasmon | |
120 | Dreammon | |
121 | Medicmon | |
122 | Medicmon (7code) | |
123 | Docmon | |
124 | Consulmon | |
125 | Libramon |
ID | Name | QR Code |
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126 | Globemon | |
127 | Globemon (Virus) | |
128 | Charismon | |
129 | Damedamon | |
130 | Sateramon | |
131 | Cometmon | |
132 | Bootmon | |
133 | Shutmon | |
134 | Shutmon (Virus) | |
135 | Fakemon | |
136 | Revivemon | |
137 | Revivemon (Virus) | |
138 | Warudamon | |
139 | Oujamon | |
140 | Oujamon (Virus) | |
141 | Entermon | |
142 | Entermon (Virus) | |
143 | Biomon | |
144 | Beautymon | |
145 | Rebootmon | |
146 | Gaiamon | |
147 | Hadesmon | |
148 | Poseidomon | |
149 | Ouranosmon | |
150 | Deusmon | |
151 | Appli Drive | |
152 | Appli Drive DUO |
Sample of Data Carddass Appli Monsters QR Codes[edit]
4-038 (Back) Gatchmon |
4-039 (Back) Dokamon |
4-040 (Back) Musimon |
4-041 (Back) Hackmon |
4-042 (Back) Offmon |
4-021 (Back) Globemon |
4-023 (Back) Oujamon |
4-024 (Back) Entermon |
4-022 (Back) Revivemon |
4-027 (Back) Shutmon |
3-035 (Back) Warudamon |
3-034 (Back) Sateramon |
4-026 (Back) Bootmon |
4G-001 (Back) Gaiamon |
4G-004 (Back) Poseidomon |
4G-003 (Back) Ouranosmon |
4G-002 (Back) Hadesmon |
4G-006 (Back) Rebootmon |
4G-005 (Back) Deusmon |
4-043 (Back) Gaiamon |
Appmon[edit]
Digimon Universe: Appli Monsters: Cyber Arena[edit]
Digimon Universe: Appli Monsters: Cyber Arena (デジモンユニバース アプリモンスターズ サイバーアリーナ Dejimon Yunibāsu Apuri Monsutāzu Saibā Arīna) is a free-to-play demo version of the game that was released on September 21, 2016 on the Nintendo E-Shop. The game allowed you to experience the beginning of the full game, multiplayer battles as well as collect many, but not all, App chips to start building your deck early on. All saved progress can be later transferred to the full retail release.
Screenshots[edit]
Image Gallery[edit]
Promo[edit]
Scans[edit]
Reception[edit]
Famitsu gave Appli Monsters a good score of 8/8/8/7 [31/40].
According to Media Crate Sales the game sold 7,255 copies and landed on 11th place during it's first week in Japan. The game left the Media Crate Sales charts on the second week.[1]
According to Famitsu the game sold 8,754 copies and landed on 9th place during it's first week in Japan. The game sold through 0%-20% of its stock. The game left the Famitsu charts on the second week.[2]
Staff[edit]
Position | Name | Kanji/Kana |
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Developer | Inti Creates | インティ・クリエイツ |
Character Design | Oonuki Ken`ichi | 大貫 健一 |
Trivia[edit]
- Pre-ordering from Japanese game stores between October 8th and October 24th 2016 gave you a special Appmon Chip for Onmon (CPG-003)
- First-print copies of the game came with a special Appmon Chip for Gatchmon (CPG-004), a super rare Data Carddass Appli Monsters card P-005 and two rare (PB-01 & PB-02) and one super rare (PB-03) Appli Monsters Card Game cards
- The Cyber Arena Demo is distributed under the Free to Play label, rather than Demo label, to circumvent Nintendo's limited demo usage policy. As the result of that you can play the demo unlimited amount of times.
External Links[edit]
- Bandai Games Website (JP)
- Cyber Arena Website (JP)
- Strategy Guide Wicurio (JP)
- Strategy Guide Sakura (JP)
- Gamefaqs
- Appmon QR Codes Compilation
- Digimon Universe Appli Monsters Cyber Arena QR Codes Tutorial
- Digimon Universe Appmon Cards QR Codes
- Digimon Universe Appli Monsters (3DS) Let's play! (ES)
Additional Information[edit]
References | Notes |
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