Blood Knights
The Blood Knights are the main antagonists of Digimon World 2. They're a group of Tamers led by Crimson who attacked Digital City 30 years ago and resurfaced in modern times after escaping to somewhere deep in Directory Continent.
In terms of gameplay, the Blood Knights effectively replace the Boss Digimon during the second act of the game, with their Officers serving as the final bosses of the Holes during their second visits. Each uses three Digimon, which may have moves other than their own, and fight over Specialty Floors, much like their predecessors. Unlike the Boss Digimon, as they're human beings, their party lead is not visible in the overworld, where they appear riding custom DigiBeetles instead.
Members[edit]
- Crimson (Leader)
- Damedabose (Commander)
- Blood Knights Officers
Appearances[edit]
Video Games[edit]
Digimon World 2[edit]
The Blood Knights led a revolt against Digital City 30 years ago. This caused several humans and Digimon to flee from the City, founding Meridin Dome and Device Dome instead. Since they had gone into hiding, no one but those that lived in each Dome knew where the Domes were.
After Akira became a Rank 3 Rookie Tamer, the Security Guard entered the room of Akira's Leader (Vandar, Cecilia or Skull) to report that the Blood Knights had been spotted and a Guard Tamer was engaged in battle with a Blood Knight DigiBeetle. Furthermore, they were seen in three Holes: Resist Hole, Plotter Hole and Serial Hole. With them back, the Leader ordered to begin Operation Blood Knights. After Akira asked the Leader what the Blood Knights were, they explained that they were a mysterious army that attacked Digital City 30 years ago. Akira thought they had all been captured in that battle, but only most of them were in reality, as their leader, Crimson, as well as some officers escaped to somewhere deep in Directory Continent. While the Leader knew how strong the Blood Knights were, they believed that they had nothing to fear if all three Guard Teams joined forces. The Leader then asked Akira to find and destroy the Blood Knights hidden in the three Holes.
To destroy the Blood Knights, Akira then went to Serial Hole. In its 6th floor, he confronted a Blood Knights Officer. He was surprised the Guard Tamers had found them already and decided that destroying them was more of a priority than finding the Archive Ship, though Akira was not scared of him.
The Blood Knights Officer is the boss of Serial Hole. He uses a team of Dark Lizamon, Bakemon and Deltamon. During this fight, Dark Lizamon can use Dark Inferno and Fire Blast, Bakemon can use Death Charm, and Deltamon can use Triplex Force.
Afterwards, Akira went to Plotter Hole. The Blood Knights Officer at the last floor wondered how the Wild Digimon of the Hole left a kid through, which angered Akira.
The Blood Knights Officer is the boss of Plotter Hole. He uses a team of Raremon, Devimon and Soulmon. During this fight, Raremon can use Hedoro, Devimon can use Death Claw, and Soulmon can use Thunder Cloud.
Finally, Akira went to Resist Hole, where he found himself face to face with Damedabose, who wondered what had happened to Bertran, who had cornered him earlier. Akira was ready to destroy Damedabose, but he merely laughed at the Guard Tamer as he introduced himself as the invincible Don of the Blood Knights and decided to beat Akira to make an example out of him to the rest of the Guard Tamers. However, his attitude merely made Akira doubt if he truly was a high-ranking member of the Blood Knights.
Damedabose is the true boss of Resist Hole. He uses a team of Platinum Scumon, Waru Monzaemon and Nanimon. During this fight, Platinum Scumon can use Trance Mesmer, Waru Monzaemon can use Heartbreak Attack, and all three of them can use Unchi.
Damedabose was shocked at his defeat but Akira was just left thinking he was too weak for a boss. Damedabose angrily told him to shut up and how he was letting him go this time but not the next, so he should train hard, before leaving. Akira could not stop him and was left doubtful about Damedabose's claims. He then found the Red Orders on the floor, an order to search for the Archive Ship, which he took.
A sickness later hit Digital City which caused Digimon to go wild and steal items. Akira's Leader believed the Blood Knights were behind it but couldn't understand how. Regardless, after Akira got a cure and informed his Leader about it, Security Guard entered the Leader's room to tell them that the Blood Knights had been spotted again. As such, the Leader ordered Akira once more to find the Archive Ship as soon as possible and uncover the Blood Knights' plot.
To do so, Akira went to Packet Hole. The Blood Knights Officer there swore to not allow the Guard Tamers to stop them and to defeat Akira, before hailing Crimson.
The Blood Knights Officer is the boss of Packet Hole. He uses a team of Clockmon, Tankmon and Drimogemon. During this fight, Clockmon can use Chrono Breaker, Tankmon can use Hyper Cannon, and Drimogemon can use Drill Spin.
Akira then went to Proxy Hole. The Blood Knights Officer there was looking all around for the Archive Ship, wanting to find it before the Guard Tamers got to the "legendary island". After spotting Akira, the Officer decided to silence Akira as he had heard their grand plan.
The Blood Knights Officer is the boss of Proxy Hole. He uses a team of Devidramon, Skull Greymon and Dark Tyranomon. During this fight, Devidramon can use Crimson Nail and Death Claw, Skull Greymon can use Ground Zero, and Dark Tyranomon can use Fire Blast.
Finally, Akira went to Dynamo Hole. The Blood Knights Officer there had already heard of Akira and wanted to destroy Akira, both as revenge for his comrades and for a promotion into Executive Officer. Akira was unfazed, however, as he was sure he could defeat the Officer.
The Blood Knights Officer is the boss of Dynamo Hole. He uses a team of Airdramon, Garudamon and Yanmamon. During this fight, Airdramon can use Spinning Needle, Garudamon can use Shadow Wing and Meteor Wing, and Yanmamon can use Thunder Ray.
After helping Ayumi repair GAIA, Akira learned from Luckyta that his trio had gone together to Buffer Hole, where they found an X-Mech Part with the Blood Knights symbol on it, which made them keep going. Ultimately, Luckyta came back but Bertran and Lin Lin Shao kept going and never returned, so Akira went after them. While going through the last floor of the Hole, Akira found both Guard Tamers driven mad by some kind of noise as they chased a Blood Knights DigiBeetle. This was caused by the Blood Knights Officer in the Hole, who bragged that Akira had walked into his trap as his DigiBeetle had a beam generating device that caused craziness, and Akira should now be suffering from a terrible headache that would make him pass out and go insane. However, Akira was completely unaffected. The Officer was confused as to why the device didn't work on Akira when it had worked on Bertran and Lin Lin Shao, then realized that Akira must've picked up the Beam Neutralizing Device he lost, the very same part Luckyta had given Akira earlier. Out of options, the Officer decided to destroy Akira himself.
The Blood Knights Officer is the boss of Buffer Hole. He uses a team of Mamemon, Metal Mamemon and Guardromon. During this fight, Mamemon can use Smiley Bomb, Metal Mamemon can use Energy Bomb and Guardromon can use Destruction Grenade.
Battles[edit]
| Hole | Boss | Floor | Team | Attacks |
|---|---|---|---|---|
| Serial Hole | Blood Knights Officer | Darkness | Dark Lizamon Bakemon Deltamon |
Dark Inferno, Fire Blast Death Charm Triplex Force |
| Plotter Hole | Blood Knights Officer | Darkness | Raremon Devimon Soulmon |
Hedoro Death Claw Thunder Cloud |
| Resist Hole | Damedabose | None | Platinum Scumon Waru Monzaemon Nanimon |
Trance Mesmer, Unchi Heartbreak Attack, Unchi Unchi |
| Packet Hole | Blood Knights Officer | Machine | Clockmon Tankmon Drimogemon |
Chrono Breaker Hyper Cannon Drill Spin |
| Proxy Hole | Blood Knights Officer | None | Devidramon Skull Greymon Dark Tyranomon |
Crimson Nail, Death Claw Ground Zero Fire Blast |
| Dynamo Hole | Blood Knights Officer | None | Airdramon Garudamon Yanmamon |
Spinning Needle Shadow Wing, Meteor Wing Thunder Ray |
| Buffer Hole | Blood Knights Officer | None | Mamemon Metal Mamemon Guardromon |
Smiley Bomb Energy Bomb Destruction Grenade |
Image Gallery[edit]
| Digimon World 2 | |
| Main Characters | Akira • Bertran • Lin Lin Shao • Luckyta |
| Silver Cross | Vandar • Esmeralda • Arc Schultz • Blanc Weissman |
| Blue Falcon | Cecilia • Zudokan • Vivi • Yaruyaru • Ben Oldman |
| Black Sword | Skull • Ototate Shina • Klon Gander • Kiruri Bait |
| Blood Knights | Crimson (Neo Crimson) • Damedabose • Chaos Generals (Chaos Greymon • Chaos Seadramon • Chaos Piemon) • Chaos Lord |
| Supporting Characters | Digital City: Mission Chief Khalil • Factory Manager Maisto • Estina Violet Meridin Dome: Angemon Device Dome: Ayumi • Dorandona • Professor Hyotto • Getdas |
| Other Antagonists | Boss Digimon (Leomon • Hagurumon • Cockatrimon • Numemon • Centalmon • Birdramon • Kuwagamon • Greymon) • Overlord GAIA |
| Terms | Guard Tamer • Guard Team (Silver Cross • Blue Falcon • Black Sword) • DigiBeetle • Hole • Bug |
| Related | List of characters • List of locations • Digimon World (series) |