Appmon (Species)

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Appmons2.jpg

Appmon (アプモン Apumon), short for Appli Monster (アプリモンスター Apuri Monsutā; Dub: App Monster), are a type of digital lifeforms based on smartphone apps that inherited the lineage[N 1] of Digimon[1]. Possessing artificial intelligence, being able to think and act independently, they are "app lifeforms" that were born within the boundary between the Real World and digital space, lurking within the Net Ocean. They share several similarities to Digimon but have specific features exclusive to them. Appmon are found in the "Common network", they are the "Apps" that humankind use everyday. They exist in this middle ground between the humans' physical world and the "Deeper network" of Digimon, commonly known as the Net[2]. They have been described as high-performance multi-fighter Digimon species from another World that have followed a different evolutionary path from traditional Digimon.[3] There are as many different species of Appmon as many apps exist.

Characteristics[edit]

WarGreymon Globemon DUAM.jpg

In the Real World, Appmon exist in the form of an Appmon Chip, and are able to appliarise from them through the use of a device such as the Appli Drive. They also each have two retractable Plugs attached to them, which they use to applink with other Appmon.

Origin[edit]

Unlike Digimon, which exist within deeper layers of the Network known as the Digital World, Appmon exist in the middle ground between the physical world and the deeper Network, taking the form of the "mobile apps" that people use every day. The concept and setting of Appmon are inspired by the application layer of the OSI model.

Appmon origin.jpg Appmon origin2.jpg Appmon origin3.jpg

Composition[edit]

Both Digimon and Appmon are digital lifeforms composed of data. However, their visual design philosophies differ: Digimon are generally associated with a more abstract cyberspace aesthetic, often incorporating wireframes, grids, and binary-like motifs, whereas Appmon are visually tied to modern software ecosystems, particularly mobile applications and networked systems.

Higher-level Appmon frequently display patterns resembling programming syntax, including braces, parentheses, operators, pseudo-code fragments, and structured data notation. While these are not necessarily intended to represent specific programming languages, they evoke a broad range of computing concepts[N 2]—from low-level processes to application-layer logic—reinforcing the concept of Appmon as digital beings born from contemporary software culture.

WarGreymon composition DUAM.jpg Charismon composition DUAM.jpg
WarGreymon composition DUAM 2.jpg Warudamon composition DUAM.jpg

Evolution[edit]

Appmon can evolve via AppGattai (アプ合体, Apugattai; lit. "App Fusion"). This occurs when two Appmon perform an AppLink in a specific combination, allowing them to fuse into a single Appmon of a higher Grade. Unlike traditional Digimon Evolution, which is typically achieved through the growth and development of a single individual, AppGattai is based on the combination of two compatible Appmon and the interaction between their respective functions and data.

The resulting Appmon is not formed arbitrarily, but according to a specific fusion formula that reflects the relationship between the applications represented by its components. As a result, AppGattai often produces an Appmon whose abilities represent a more advanced or specialized version of the functions performed by its constituent Appmon. For example, Offmon and Hackmon can appgattai into Logamon, whose concept is based on forcing a system log out through hacking. This theme is further developed through subsequent AppGattai, which progressively expand upon the idea of terminating system activity: Timemon introduces the concept of time as a limited resource, placing additional pressure on the system, while Shutmon ultimately embodies the complete shutdown and termination of operations. In this way, each stage represents a logical extension of the concepts inherited from its component Appmon.

This process reflects one of the central concepts associated with Appmon: digital optimization. By combining their abilities, data, and utility, two Appmon can create a more robust and efficient "program" capable of solving increasingly complex tasks.

AppGattai can sometimes result in failure; the failed AppGattai of two Standard-grade Appmon will result in forming Sukasimon, while the failed AppGattai of two Super-grade Appmon will result in Damedamon.

Evolution buddy appmon DUAM.jpg

In the Digimon Card Game, Appmon can also evolve through standard methods akin to Digimon, from and to other Appmon or Digimon. Appmon are classified as either Digitama or Digimon cards, and have unique Form Characteristics. AppGattai is accomplished using the Link effect to allow a linked card to evolve by adding the link card to the evolution sources.

Classification[edit]

Appmon smartphone.png

Like Digimon, Appmon species are also given several different classifications. Although some of the parameters used to classify them differ from those used for Digimon, they can be seen as equivalences.

App[edit]

Appmon represent different type of apps, possessing the abilities of those apps. They each have a unique icon called an "Appli Icon" (アプリアイコン, Apuri Aikon), similar to the app icon on smartphone, displayed on the back of their Appmon Chips.

Grade[edit]

Appmon species are classified by "Grade" (グレード, Gurēdo). This is analogous to a Digimon's Level:

Main article: Evolution Stage
Appmon grades tease.png

Attribute[edit]

Analogous to a Digimon's Attribute, Appmon species are classified into eight Attributes (属性, Zokusei), each of which represents the genre of the app that they are based on:

Attribute Japanese Icon Represents Strong Against Weak Against
Social ソシャール Social icon.png Communication and relationships Navi Life
Navi ナビ Navi icon.png Knowledge and guidance Tool Social
Tool ツール Tool icon.png Utility and functionality System Navi
System システム System icon.png Order and structure Game Tool
Game ゲーム Game icon.png Competition and challenge Entertainment System
Entertainment エンタメ Entertainment icon.png Enjoyment and expression Life Game
Life ライフ Life icon.png Lifestyle and well-being Social Entertainment
God ゴッド God icon.png

Abilities[edit]

In Digimon Universe Appli Monsters (3DS), each Attribute is associated with a distinct battle role and playstyle:

  • Social: Specializes in synergy with other Attributes, often featuring stronger AppLink effects and abilities that benefit from cooperating with different types of Appmon. Social Appmon typically reward the use of multi-Attribute decks, making them particularly effective when paired with a diverse team composition.
  • Navi: Focuses on speed and physical combat, with effects related to action order, accuracy, and evasion. Navi Appmon frequently gain priority in battle through first-strike effects or guaranteed-hit attacks, allowing them to act before opponents and reliably land their blows.
  • Tool: Emphasizes utility and disruption, including counter-based abilities, status effects, and increased damage against specific enemy types. Tool Appmon commonly inflict conditions such as flinching or skill-sealing, while possessing high Crack values at the expense of HP, Defense, and Security, making them effective offensive specialists.
  • System: Centers on defense and support, utilizing barriers, damage reduction, stat-enhancing effects, and abilities that assist in charging the Signature Skill gauge. System Appmon generally prioritize Defense and are particularly resilient in prolonged battles, although they tend to possess lower Security than other Attributes.
  • Game: Performs best in monotype decks, with abilities that strengthen other Game-type Appmon and reward team-wide synergy. Their effects often become more powerful as the number of Game Appmon in the party increases, or when linked with another Game-type Appmon through AppLink, allowing them to capitalize on their synergy-based effects with increased offensive power.
  • Entertainment: Excels in special damage output, stat enhancement, and status recovery. Entertainment Appmon frequently act as support-oriented attackers capable of boosting allies' parameters while dealing significant special damage. They also possess high Security, granting increased resistance to special attacks.
  • Life: Focuses on healing, recovery, and status-related abilities. Life Appmon are capable of restoring HP, enhancing allies' parameters, removing ailments, and providing various forms of support. They generally possess high HP and are also a common source of Overclock-related effects.
  • God: Functions as an all-encompassing Attribute. This is reflected in the seven coloured segments featured on its symbol, each corresponding to one of the standard Attributes, as well as its association with the colour white in decks and the white visual effects displayed when God Appmon are used in AppLink. These characteristics suggest that it embodies aspects of all seven regular Attributes rather than a single one.

Certain Parameters share a colour scheme with the Attribute they are associated with, a relationship reflected in the visual effects displayed when Parameters are increased or decreased during battle. Navi and Speed are represented in green, Tool and Crack in purple, System and Defense in yellow, Game and Attack in orange, and Entertainment and Security in red.

Power Chart[edit]

The Appmon Attribute system appears to reflect the relationships between different categories of applications and information within the digital ecosystem. Each Attribute represents a specific type of app, and its strengths and weaknesses can be interpreted as the ways in which those app categories influence, depend on, or control one another. For example, Social apps shape the information used by Navi apps, Navi apps help users access Tools, Tools can modify Systems, Systems govern Games, Games compete with other forms of Entertainment, Entertainment influences daily Life, and Life experiences in turn fuel Social interaction. As with Digimon Attributes, these relationships form a cyclical advantage system rather than an absolute measure of power.

The power chart illustrates the attribute hierarchy used in battle, showing which Appmon Attributes are strong or weak against one another:

  • Social overcomes Navi because information shared by people can influence decisions more effectively than navigation data alone.
  • Navi overcomes Tool because guidance and information determine how and when tools are used.
  • Tool overcomes System because tools are capable of modifying, maintaining, or manipulating systems.
  • System overcomes Game because games operate within the rules and limitations established by underlying systems.
  • Game overcomes Entertainment because interactive experiences often engage users more directly than passive forms of entertainment.
  • Entertainment overcomes Life because media and entertainment can significantly influence everyday behaviour and lifestyles.
  • Life overcomes Social because real-world experiences and relationships form the basis of social interaction.
Appmon types power chart.png
Appmon Attributes Power Chart
Kami appmon DUAM.jpg

Buddy[edit]

Appmon can have a Buddy (バディ, Badi), a human with whom the Appmon has a partner relationship and is analogous to partner Digimon:

Main article: Buddy Appmon

Power[edit]

Every Appmon appliarised via the Appli Drive DUO will have 1.5 x power than normal, by fusing the Appli Driver's life energy into it. The Appli Driver can also use 'Overdrive' function to maximize their Appmon's power.

List of Appmon[edit]

Appmon Icon App Grade Attribute Power Power (DUO)
Addmon Addmon icon.png Address Book (アドレス帳) Standard Social 320 480
Aidmon Aidmon icon.png Rescue (救命) Standard Life 490 735
Auctiomon Auctiomon icon.png Auction (オークション) Standard Life 130 195
Batterimon Batterimon icon.png Battery (バッテリー) Standard System 190 285
Beautymon Beautymon icon.png Beauty (美容) Ultimate Life 45000 67500
Biomon Biomon icon.png Life (ライフ) Ultimate Life 70000 105000
Bookmon Bookmon icon.png eBook (電子書籍) Standard Entertainment 620 930
Bootmon Bootmon icon.png Super Boot (超起動) Ultimate Tool 57000 85500
Bramon Bramon icon.png Brain Training (脳トレ) Super Game 5000 7500
Calcumon Calcumon icon.png Calculator (電卓) Standard Tool 220 330
Calendamon Calendamon icon.png Calendar (カレンダー) Standard Tool 170 255
Callmon Callmon icon.png Phone (電話) Standard Social 520 780
Cameramon Cameramon icon.png Camera (カメラ) Standard Tool 1200 1800
Cardmon Cardmon icon.png Card (カード) Standard Game 650 975
Charismon Charismon icon.png Mind Control (マインドコントロール) Ultimate Social 55000 82500
Coachmon Coachmon icon.png Training (育成) Super Game 6000 9000
Cometmon Cometmon icon.png Astrology (天体) Ultimate Navi 65000 97500
Compassmon Compassmon icon.png Compass (コンパス) Standard Navi 230 345
Consulmon Consulmon icon.png Saving (節約) Super Life 6400 9600
Cookmon Cookmon icon.png Cook (お料理) Standard Entertainment 200 300
Coordemon Coordemon icon.png Coordinate (コーディネート) Super Entertainment 9600 14400
Copipemon Copipemon icon.png Copy & Paste (コピペ) Standard System 710 1065
Craftmon Craftmon icon.png Design (設計) Super Tool 7200 10800
Damedamon Damedamon icon.png Dame Dame (ダメダメ) Ultimate Social 38000 57000
Dancemon Dancemon icon.png Rhythm (リズム) Standard Game 440 660
Dantemon 50px Open (開放) 77777
Denpamon Denpamon icon.png Communication (通信) Standard System 680 1020
Deusmon Deusmon icon.png Omnipotence (全能) God God 340000 510000
Dezipmon Dezipmon icon.png Zip/Unzip (圧縮解凍) Super System 10500 15750
Diarimon Diarimon icon.png Diary (日記帳) Standard Tool 180 270
Dicemon Dicemon icon.png Dice (サイコロ) Standard Entertainment 120 180
Docmon Docmon icon.png Doctor (ドクター) Super Life 8800 13200
Dogamon Dogamon icon.png Video (動画) Standard Entertainment 740 1110
DoGatchmon Dogatchmon icon.png Super Search (超検索) Super Social 7500 11250
Dokamon Dokamon icon.png Action (アクション) Standard Game 900 1350
Dopemon Dopemon icon.png Enhancement (増強) Standard Life 360
Dosukomon Dosukomon icon.png Fighting (格闘) Super Game 11000 16500
Drawmon Drawmon icon.png Paint (ペイント) Standard Entertainment 800 1200
Dreammon Dreammon icon.png Dream (夢) Super Entertainment 7800 11700
Dressmon Dressmon icon.png Fashion (ファッション) Standard Entertainment 240 360
Ecomon Ecomon icon.png Energy Saving (省エネ) Standard System 100 150
Effecmon Effecmon icon.png Effect (エフェクト) Super Entertainment 7000 10500
Entermon Entermon icon.png Entertainment (エンターテイメント) Ultimate Entertainment 42000 63000
Fakemon Fakemon icon.png Camouflage (偽装) Ultimate Tool 50000 75000
Flickmon Flickmon (social) icon.png
Flickmon (navi) icon.png
Flickmon (tool) icon.png
Flickmon (system) icon.png
Flickmon (game) icon.png
Flickmon (entertainment) icon.png
Flickmon (life) icon.png
Flick (フリック) Standard 8
Gaiamon Gaiamon icon.png Creation (創造) God God 300000 450000
Gashamon Gashamon icon.png Gasha (ガシャ) Standard Entertainment 300 450
Gatchmon Gatchmon icon.png Search (検索) Standard Social 1000 1500
Gengomon Gengomon icon.png Translation (翻訳) Standard Social 460 690
Globemon Globemon icon.png Global (グローバル) Ultimate Social 60000 90000
Gomimon Gomimon icon.png Trashbin (ゴミ箱) Standard Tool 10 15
Gossipmon Gossipmon icon.png Gossip (ゴシップ) Super Social 4800 7200
Gugumon 50px Search (検索) Standard Social 1100
Hackmon Hackmon icon.png Hacking (ハッキング) Standard System 1400 2100
Hadesmon Hadesmon icon.png Variation (変化) God God 315000 472500
Jammingmon Jammingmon icon.png Jamming (ジャミング) Standard Tool 930 1395
Jetmon Jetmon icon.png Flight (フライト) Standard Navi 1100 1650
Jishomon Jishomon icon.png Dictionary (辞書) Standard Life 680 1020
Jumpplusmon 50px Jumpplus (ジャンプ+) Standard Entertainment 550
Kabemon Kabemon icon.png Wallpaper (壁紙) Standard System 140 210
Kaimon Kaimon icon.png Shopping (ショッピング) Standard Life 330 495
Kakeimon Kakeimon icon.png Account Book (家計簿) Standard Life 210 315
Kosomon Kosomon icon.png Gossip Review (裏口コミ) Standard Social 230 345
Libramon Libramon icon.png Library (図書館) Super Life 5400 8100
Lightmon Lightmon icon.png Light (ライト) Standard Tool 150 225
Logamon Logamon icon.png Logoff (ログオフ) Super Social 7200 10800
Logimon Logimon icon.png Login (ログイン) Super Social 7200 10800
Luckmon Luckmon icon.png Slot (スロット) Standard Entertainment 777 1165
Mailmon Mailmon icon.png Mail (メール) Standard Social 510 765
MCmon Mcmon icon.png Broadcasting (実況) Standard Navi 780 1170
Mediamon Mediamon icon.png Media Player (メディアプレーヤー) Super Entertainment 5800 8700
Medicmon Medicmon icon.png Medical (メディカル) Super Life 8000 12000
Messemon Messemon icon.png Message (メッセージ) Standard Social 500 750
Mienumon Mienumon icon.png Stealth (ステルス) Super System 8400 12600
Mirrormon Mirrormon icon.png Mirror (ミラー) Standard Tool 700 1050
Moneymon Moneymon icon.png eMoney (電子マネー) Standard Life 110 165
Musclemon Musclemon icon.png Muscle Training (筋トレ) Standard Life 920 1380
Musimon Musimon icon.png Music (音楽) Standard Entertainment 880 1320
Navimon Navimon icon.png Navi (ナビ) Standard Navi 560 840
Newsmon Newsmon icon.png News (ニュース) Standard Navi 390 585
Offmon Offmon icon.png Offline (オフライン) Standard Game 950 1425
Onmon Onmon icon.png Online (オンライン) Standard Game 950 1425
Onpamon Onpamon icon.png Ultrasound (超音波) Standard Tool 580 870
Oujamon Oujamon icon.png Battle (戦闘) Ultimate Game 95000 142500
Ouranosmon Ouranosmon icon.png Arousal (覚醒) God God 290000 435000
Pekomon Pekomon icon.png Compression (圧縮) Standard System 80 120
Perorimon Perorimon icon.png Gourmet (グルメ) Standard Entertainment 690 1035
Pipomon Pipomon icon.png Warning (注意報) Standard System 950 1425
Pokomon Pokomon icon.png Decompression (解凍) Standard System 80 120
Poseidomon Poseidomon icon.png Invincible (無敵) God God 270000 405000
Protecmon Protecmon icon.png Security (セキュリティ) Standard System 750 1125
Puzzlemon Puzzlemon icon.png Puzzle (パズル) Standard Game 350 525
Racemon Racemon icon.png Race (レース) Standard Game 550 825
Raidramon Raidramon icon.png Super Hacking (超ハッキング) Super System 12500 18750
Rebootmon Rebootmon icon.png Reboot (再起動) God God 280000 420000
Recomon Recomon icon.png Recording (録音) Standard Tool 290 435
Resshamon Resshamon icon.png Transfer (乗換) Standard Navi 720 1080
Reviewmon Reviewmon icon.png Review (口コミ) Standard Social 250 375
Revivemon Revivemon icon.png Restoration (復元) Ultimate System 78000 117000
Roamon Roamon icon.png Voice Change (ボイスチェンジ) Super Tool 4400 6600
Rocketmon Rocketmon icon.png Rocket (ロケット) Standard Navi 1600 2400
Ropuremon Ropuremon icon.png Ropure (ロープレ) Standard Game 1500 2250
Sakusimon Sakusimon icon.png Simulation (シミュレーション) Super Game 14000 21000
Santamon 50px Christmas (クリスマス) Super Entertainment 12250
Sateramon Sateramon icon.png GPS (GPS) Ultimate Navi 100000 150000
Savemon Savemon icon.png Backup (バックアップ) Standard System 1100 1650
Scorpmon Scorpmon icon.png Monitoring (監視) Super Tool 13000 19500
Setmon Setmon icon.png Setup (設定) Standard Social 50 75
Shotmon Shotmon icon.png Shooting (シューティング) Standard Game 1300 1950
Shutmon Shutmon icon.png Forced Termination (強制終了) Ultimate Tool 57000 85500
Sleepmon Sleepmon icon.png Sleep (睡眠) Standard Life 270 405
Sociamon Sociamon icon.png SNS (SNS) Super Social 6800 10200
Spamon Spamon icon.png Spa (温泉) Standard Life 260 390
Speciamon 50px Secret (機密) Ultimate Navi 100000
Sukasimon Sukasimon icon.png Failed (スカ) Super Social 4000 6000
Supermon 50px Super (スーパー) Super System 10000
Supplemon Supplemon icon.png Supple (サプリ) Standard Life 310 465
Swipemon Swipemon (social) icon.png
Swipemon (navi) icon.png
Swipemon (tool) icon.png
Swipemon (system) icon.png
Swipemon (game) icon.png
Swipemon (entertainment) icon.png
Swipemon (life) icon.png
Swipe (スワイプ) Standard 8
Tapmon Tapmon (social) icon.png
Tapmon (navi) icon.png
Tapmon (tool) icon.png
Tapmon (system) icon.png
Tapmon (game) icon.png
Tapmon (entertainment) icon.png
Tapmon (life) icon.png
Tap (タップ) Standard 8
Tarotmon Tarotmon icon.png Super Fortune Telling (超占い) Super Entertainment 11500 17250
Tellermon Tellermon icon.png Fortune Telling (占い) Standard Entertainment 400 600
Timemon Timemon icon.png Time Slip (タイムスリップ) Super Tool 10000 15000
Trickmon Trickmon icon.png Trick (手品) Standard Entertainment 530 795
Tripmon Tripmon icon.png Trip (旅行) Super Navi 6200 9300
Tubumon Tubumon icon.png Tweet (つぶやき) Standard Social 480 720
Tutomon Tutomon icon.png Commentary (解説) Standard Navi 200 300
Uratekumon Uratekumon icon.png Hints and Tips (攻略) Super Game 9000 13500
Vegasmon Vegasmon icon.png Roulette (ルーレット) Super Entertainment 9800 14700
Virusmon Virusmon icon.png Virus (ウィルス) Standard Life 640 960
Vjumpmon 50px V Jump (Vジャンプ) Super Game 5500
Warpmon Warpmon icon.png Transmission (転送) Super System 12000 18000
Warudamon Warudamon icon.png Strategy (策略) Ultimate System 88000 132000
Watchmon Watchmon icon.png Watch (時計) Standard Tool 160 240
Weatherdramon Weatherdramon icon.png Climate (天候) Super Navi 15000 22500
Weathermon Weathermon icon.png Weather (天気) Standard Navi 1050 1575
Yadomon Yadomon icon.png Hotel (ホテル) Standard Navi 470 705

Trivia[edit]

Additional information[edit]

References Notes
  1. The meaning of 「系譜 Keifu」 generally refers to a pedigree, genealogy, or lineage, and it can also be used to describe an evolutionary or ancestral tree showing descent.
  2. The ensemble primarly incorporates syntactic elements of C-style languages (such as C, C++, and Java) through the use of braces, parentheses, and semicolons, including dynamic elements of JavaScript code, high-level and scripting languages (Python- or Lua-like syntax) through more linear sequences conceptually associated with the execution of smartphone applications, low-level, assembly-like languages, evoking core system processes via compact and cryptic structures, presence of JSON-like data notation, plus pseudocode and generic computing terminology, using keywords such as CORE, APP, PROCESS, and DATA. Additionally, the presence of symbols like *, +, and () suggests inspiration from regular expressions and symbolic logic, while the visual organization of certain elements recalls markup languages such as XML or HTML.