Digimon Xros Wars Super Digica Taisen

From Wikimon

Digimon Xros Wars Super Digica Taisen (デジモンクロスウォーズ超デジカ大戦 Dejimon Kurosu Wōzu Sūpā Dejika Taisen; lit. "Digimon Cross Wars The Great Super Digica Battle") is the third Digimon card game. From the 5th Set onwards, it was renewed to Digimon Xros Wars Super Digica Taisen General Strikers (デジモンクロスウォーズ 超デジカ大戦 ジェネラルストライカーズ Dejimon Kurosu Wōzu Sūpā Dejika Taisen Jeneraru Sutoraikāzu). Shoutmon and Dondokomon act as the navigators of the arcade version. The game worked in tandem with the Digimon X Arena and the Digimon Xros Loader. The service terminated with the 7th Set.

Overview[edit]

Example Digimon card:
DP-M15 Lilithmon (front).

At the start of the game, the player can choose to play alone, battle another player, or purchase cards. Selecting the card purchase option immediately ends the session after dispensing the cards. The player then selects a General, who serves as their commander throughout the battle. Besides determining the player's avatar, the selected General also determines the type of Nanomon that accompanies the army and the bonuses granted by General Commands.

Next, the player selects a stage. Each stage has a different difficulty level and enemy strength. Before the battle begins, the player scans their cards to assemble their Digimon army. During the scanning phase, the player can also check the rock–paper–scissors attributes of the opposing army, allowing them to choose cards with a favorable matchup. If the player does not have enough cards, substitute Digimon displayed by the machine, such as Shoutmon or Agumon, are automatically deployed.

The objective is to advance across the battlefield by defeating enemy forces and increasing the control rate until the opposing army is completely eliminated. Most controls are performed using Dondokomon, the drum-shaped controller positioned beneath the monitor. Rotating Dondokomon is used to navigate menus and charge certain battle mechanics, while pressing the button on top confirms selections. During battle, striking the drum with proper timing increases attack power and contributes toward activating stronger special attacks.

Beginning with the 3rd Set, DigiMemory cards can also be scanned. Doing so unlocks a special General Command corresponding to the scanned DigiMemory, allowing legendary Digimon to activate unique battlefield effects.

Ver. 1–4[edit]

Three Digimon positions—Hidari (Left), Mannaka (Center), and Migi (Right)—are deployed on the battlefield. During each turn, the player selects one Digimon to attack the opposing force.

Battles are resolved using a rock–paper–scissors system. Each Digimon card possesses one of three Janken attributes:

  • Goo – Counterattack or interception stance.
  • Choki – Standard attack or assault stance.
  • Par – Quick attack or fierce attack stance.

Winning the rock–paper–scissors exchange grants combat advantages, while multiple Digimon sharing the same Janken attribute can activate Combos to increase damage.

Ver. 5–7[edit]

Beginning with Version 5, the battle system was significantly revised. At the start of every turn, the player first selects one of three General Commands:

  • Attack Up
  • Guard Up
  • Speed Up

Each command corresponds to one of the three Janken attributes, and the selected General determines the magnitude of the resulting bonus. If a DigiMemory card has been scanned, its exclusive General Command also becomes available.

After selecting the General Command, commands are issued to every Digimon simultaneously rather than individually. A Digimon may either use the attribute selected through the General Command or its own inherent attribute. If both attributes are identical, only that attribute can be selected, making the player's action easier for the opponent to predict.

If the attribute chosen through the General Command defeats the attribute selected from the Digimon Card, a Critical Command appears. Winning the subsequent command battle triggers a Critical Hit, dealing greatly increased damage while preventing the opponent from launching a counterattack.

Terminology[edit]

Example Digimon card:
DP-M15 Lilithmon (back).
  • General Commandジェネラルコマンド」: One of three commands selected at the beginning of each turn in Version 5 onward. General Commands increase Attack, Guard, or Speed depending on the selected command. Each command is associated with one of the three Janken attributes, and the selected General determines the strength of its effect. DigiMemory cards may also provide exclusive General Commands.
  • DigiXrosデジクロス」: Only certain Digimon can perform DigiXros. Compatible DigiXros combinations are listed on the reverse side of supported Digimon Cards. During command selection, players choose the Fusion command to perform the DigiXros. Although the number of Digimon on the battlefield decreases after fusing, the resulting Digimon becomes significantly stronger and rapidly increases the DigiSoul Gauge.
  • DigiSoul Gaugeデジソウルゲージ」: The DigiSoul Gauge fills as damage is dealt and received. Once full, a special move command appears during command selection. Selecting it gives the special move priority over normal attacks. During activation, players rotate Dondokomon to accumulate additional power and activate DigiBlast. If Dondokomon is charged to maximum power, an even stronger attack called DigiStorm is unleashed, damaging every opposing Digimon. If both players activate DigiBlast or DigiStorm simultaneously, the clash is resolved as an Aiko Battle.
  • Aiko Battleあいこバトル」: Occurs when both sides select the same command. In Versions 1–4, command selection is repeated until a winner is determined; if another tie occurs, the side with the higher status gauge attacks first. Beginning with Version 5, the battle immediately enters the Aiko Battle phase without repeating command selection. A Critical Hit can still occur during an Aiko Battle, preventing the opponent's counterattack.
  • D-SkillDスキル」: A special ability possessed by a Digimon that activates unique effects during battle, such as raising allies' parameters or lowering those of enemies. There are six D-Skill attributes: Fire, Light, Wind, Water, Earth, and Darkness. If a Digimon's D-Skill attribute is compatible with the selected General, its effect becomes more powerful.
  • Interception Damageかんつうダメージ」: When struck by a special move, nearby enemy Digimon can also receive damage. Beginning with Version 5, attacks instead damage the army's combined HP ("Total HP"), making target selection unnecessary even for normal attacks.
  • Comboコンボ」: Triggered when multiple allied Digimon share the same Janken attribute. When activated, the attack gains additional hits and inflicts increased damage.
  • Critical Hitクリティカルヒット」: A powerful attack that becomes available when the General Command's Janken attribute defeats the attribute selected from the Digimon Card. Successfully executing a Critical Hit deals heavy damage and prevents the opposing army from performing its counterattack.
  • D-LinkDリンク」: Activated by selecting and scanning a specific General, increasing that General's parameters.
  • Janken Attributeジャンケン属性」: The rock–paper–scissors attribute assigned to every Digimon Card and General Command. The three attributes are Goo, Choki, and Par. Possessing an advantage over the opposing army's attribute increases the army's combat parameters, and players can inspect the enemy's attributes during the card scanning phase before assembling their team.
  • Nanomonナノモン」: Small support Digimon that accompany the player's army during battle. The type of Nanomon deployed depends on the selected General, while their number depends on the Level of the scanned Digimon Card. Four species appear in the game: Pickmon, Bombmon, Monitamon, and Chikurimon. Their weapons change according to the current Janken attribute, and larger groups of Nanomon increase the number of attack hits inflicted during battle.
  • Dondokomonドンドコモン」: The drum-shaped controller used to operate the arcade machine. Rotating Dondokomon is used to navigate menus, charge DigiBlast and DigiStorm, and perform other gameplay actions, while pressing its top button confirms selections. Striking the drum with proper timing during attacks increases attack power and can greatly amplify the damage dealt.

Digimon Fusion Collectible Card Game[edit]

Main article: Digimon Fusion Collectible Card Game

The Digimon Fusion Collectible Card Game is a trading card game released around the same time as the Digimon Fusion anime. The game reused some artwork and concepts from Super Digica Taisen.

Super Digica Taisen: General Strikers[edit]

Card Sets[edit]

Digimon xros wars super digica taisen logo general strikers.png

See also: Full Card List SDT

Generals[edit]

General Partner Digimon Attribute Nanomon Command
Kudou Taiki Omega Shoutmon
Shoutmon DX
Shoutmon X7
Light
Fire
Water
Pickmon Rock (Guard Up)
Aonuma Kiriha Decker Greymon
Zeke Greymon
Light
Fire
Wind
Bombmon Paper (Speed Up)
Amano Nene Mervamon
Sparrowmon
Dark
Water
Earth
Monimon Scissors (Attack Up)
Yagami Taichi War Greymon
Omegamon
Light
Fire
Earth
Pickmon Scissors (Attack Up)
Ishida Yamato Metal Garurumon Light
Water
Wind
Bombmon Paper (Speed Up)
Takenouchi Sora Garudamon Light
Water
Wind
Monimon (Pickmon on Garudamon card) Paper (Speed Up)
Motomiya Daisuke XV-mon
Paildramon
Light
Fire
Earth
Pickmon Scissors (Attack Up)
Yagami Hikari Angewomon Light
Fire
Water
Monimon Rock (Guard Up)
Matsuda Takato Dukemon Light
Earth
Wind
Pickmon Rock (Guard Up)
Kanbara Takuya Kaiser Greymon Light
Fire
Wind
Pickmon Scissors (Attack Up)
Daimon Masaru Shine Greymon Light
Fire
Wind
Pickmon Scissors (Attack Up)
Thoma H. Norstein Mirage Gaogamon Light
Earth
Wind
Bombmon Paper (Speed Up)
Fujieda Yoshino Rosemon Light
Water
Wind
Monimon Rock (Guard Up)
Dark Knightmon Bagramon Dark
Fire
Water
Chikurimon (Monimon in Part 1) Paper (Speed Up)
Amano Yuu Musou Knightmon
Dark Knightmon
Darkness Bagramon
Dark
Wind
Light
Chikurimon Scissors (Attack Up)
Bagramon Darkness Bagramon Dark
Fire
Light
Chikurimon Rock (Guard Up)

Boss Digimon[edit]

Digimon xros wars super digica taisen arcade game.png

Version 1

EX Challenge: Lilithmon[1]

EX Challenge: Blastmon[2][3][4]

Version 2

EX Challenge: Tactimon[5][6]

Version 3

EX Challenge: Dark Knightmon > Mega Dark Knightmon[7][8][9]

Boss: Gran Kuwagamon > Mega Gran Kuwagamon[10][11]

Version 4

Boss: Decker Greymon > Mega Decker Greymon[12]

Version 5

EX Challenge: Mervamon[13]

Boss: Muso Knightmon > Mega Muso Knightmon[14]

Version 6

Boss: Darkness Bagramon > Mega Darkness Bagramon[15][16]

Version 7

Boss: Black Shoutmon X7 > Mega Black Shoutmon X7[17][18][19]

Image Gallery[edit]

Promo[edit]

Promotional artwork autumn
Promotional artwork spring
Wafer Chocolate Second Set
Promotional artwork
Promotional artwork
Promotional artwork
Sdt magazine promo.png
Sdt 5th general strikers promo.jpg

Generals[edit]

Promotional artwork
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Crossover[edit]

Promotional artwork
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Promotional artwork

How to Play[edit]

How to Play
How to Play
How to Play
How to Play
How to Play
How to Play
How to Play
How to Play
How to Play

Magazine Scans[edit]

See Gallery:Digimon Xros Wars/V-Jump & Saikyō Jump.

Xros Navigator[edit]

Xros Navigator Magazine
Xros Navigator Magazine
Xros Navigator Magazine
Xros Navigator Magazine
Xros Navigator Magazine
Xros Navigator Magazine
Xros Navigator Magazine
Xros Navigator Magazine
Xros Navigator Magazine
Xros Navigator Magazine
Xros Navigator Magazine
Xros Navigator Magazine
Xros Navigator Magazine
Xros Navigator Magazine
Xros Navigator Magazine

Bandai Asia[edit]

Super Digica Taisen Bandai Asia
Super Digica Taisen Bandai Asia
Super Digica Taisen Bandai Asia
Super Digica Taisen Bandai Asia
Super Digica Taisen Bandai Asia

References[edit]

External Links[edit]


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