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Unique Emblem
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Kanji/Kana
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ユニークエンブレム
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The Unique Emblem (ユニークエンブレム Yunīku Enburemu; Dub: Novel Emblem[1] / Unique Emblem[2]) is an item in Digimon Liberator given only to members of the debug team.
Functions[edit]
- Proves the owner belongs to the debug team.[2]
- Allows the user to be granted the powers of a Game Master.[3]
- Allows access to the Garden without a Game Master's permission.[3]
- Enter debugging mode[2], allowing the user to interfere in battles already underway. This allows debuggers to resolve bugs related to unexpected Digimon behavior, as well as handle out-of-control NPCs.[3]
- Allows the user to evolve their Partner Digimon outside of battle above Level 3.[3]
- Save amd back-up function as a safety net in case the debugger loses a battle against a rogue NPC, which may corrupt a player's data upon defeat. However, it is still in a developmental stage and isn't guaranteed to work.[3]
Appearances[edit]
The Unique Emblems first appeared in Digimon Liberator: "SELECT FEW (Part 1)" while Owen Dreadnought and Kazama Shoto chased a Maquinamon. Owen used his to evolve his Partner Digimon, Elizamon, into Dimetromon, and Shoto did the same with his Muchomon, evolving it into Cockatrimon.
Continuing in Digimon Liberator: "SELECT FEW (Part 2)", Owen and Shoto then used their Unique Emblems to enter debugging mode, letting them break into an active battlefield where Close was facing three NPCs.
Yuuki's Unique Emblem protected her data after being defeated by a rogue NPC prior to "Yuuki".
Image Gallery[edit]
Artwork[edit]
Additional Information[edit]