Baby I

From Wikimon
A group of Baby I Digimon, including (clockwise from top-left) Keemon, Pupumon, Petitmon, Zerimon, Punimon, Pafumon, Nyokimon, and Choromon.

Baby I (幼年期Ⅰ Yōnenki; Dub: Baby[1]/Fresh[2]/In-Training I[3]), also referred to as Level I, is the first natural Evolution Stage in Digimon evolution.

Overview[edit]

Baby I is the Evolution Stage that Digimon typically belong to immediately upon hatching from a Digitama. At this stage in development, their composition data has not yet stabilized, so they are very weak.[4] They are incapable of fighting and possess very little offensive capability, but can often produce some sort of weak technique to attempt to intimidate or surprise threats, such as blowing bubbles,[5] spitting small projectiles,[6][7] creating visual distractions,[8] or swelling in size.[9]

As Baby I Digimon are still in an early developmental phase of life, they typically do not exhibit any Attribute at all.[10] As such, they are usually depicted as not having an Attribute. Additionally, the majority of Baby I Digimon belong to the Slime Type.

Baby Digimon characteristically have friendly and highly curious personalities,[11] although there are exceptions such as the unusually aggressive and territorial Sunamon.[12]

Dragon-species Baby Digimon are few in number and have poor survival rates, as the majority of them are said to be either captured or killed before they grow up. In the case of Jyarimon, this may be due to its disposition to attempt to confront Digimon that are larger than itself.[13]

It is rare for Digimon to be artificially created from the Baby stage; Paomon is a rare example of an artificial Baby I Digimon.[14]

Baby I Digimon evolve into Baby II Digimon, at which point their compositional data stabilizes, although they remain unable to fight.[4] This evolution is often depicted as occurring relatively quickly, such as in the virtual pets.

In Video and Card Games[edit]

For the sake of gameplay expediency, it is common for Digimon video and card game media to entirely omit the Baby I and Baby II levels. In such games, Baby I Digimon are, at best, relegated to only making minor cameos or appearing as NPCs who are not part of the core gameplay.

In the Nintendo DS Digimon Story video games (Digimon Story, Digimon Story: Sunburst & Moonlight, Digimon Story: Lost Evolution), Baby I and Baby II are replaced with one combined "Baby" Generation, comprised of a mix of both Baby I and Baby II Digimon who are treated as entirely equivalent to each other and all evolve into Child Digimon. Digimon Adventure: Anode/Cathode Tamer also feature a combined "Baby" Generation.

The only Baby I Digimon to have ever received a card of its own in any trading card game is Kuramon, which has one card in Battle Spirits.

While Baby I Digimon are absent from the gameplay of the Digimon Card Game, "Digitama" cards of Baby II Digimon typically feature cameos from a Baby I Digimon which the featured Digimon is known to have evolved from (for instance, most Koromon cards depict it hanging out with a Botamon).

Additional Information[edit]

References Notes

See Also[edit]

Evolution
Digimon
Evolution Stages

Natural

Digitama ⇒ Baby I ⇒ Baby II ⇒ Child ⇒ Adult ⇒ Perfect ⇒ Ultimate (Super Ultimate)

Artificial

Armor • Hybrid

Other

No Level • Unknown

Methods

Individual

Dark Evolution • Death Evolution • Blast Evolution • Mode Change • Slide Evolution • Mutation

Combination

Jogress (Partition) • Fusion • DigiXros

Items

Digimental (Armor Evolution • Digimental Evolution Chart) • Legendary Spirits • X-Antibody (X-Evolution • Death-X-Evolution) • Crest • Digisoul (Burst Mode) • e-Pulse
Appmon
Grades

Normal

Standard ⇒ Super ⇒ Ultimate ⇒ God

Other

No Grade • Unknown

Methods

Applink • AppGattai • Burst