Impmon (X-Antibody)

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Name & Etymology
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Digimon Reference Book Misc
⇨ Japanese
A Child Digimon which has an appearance like a demon's child. It loves pranks, so it enjoys seeing the embarrassed appearances of its opponents. Also, it is said that when Impmon appears, electrical appliances temporarily go crazy, so an electronic image going out of order or ceasing to function might be because Impmon was pulling a prank. Although it is a Digimon that loves mischief and malice, it never toadies to the strong, but stands up to them with a strong attitude. However, the truth is that it has a lonely side. Its Signature Move is summoning elementals of flame and ice (Summon). Its Special Move is attacking the opponent with flames of darkness (Night of Fire).
The effect on Impmon's Digicore due to the X-Antibody
It grew confident in its own strength after obtaining the X-Antibody, causing it to start acting aloof. It wears an eyepatch and a scarf, believing that they contribute to its aloof aura; removing its eyepatch will allow it to unleash its true power...which is what Impmon assumes, though that does not appear to have any actual effect on the strength of its techniques. Its Special Move is summoning flame and ice elementals to chase the opponent persistently (Summon Chaser). It can be used not just for attacking, but for pranks as well.
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Contents

Attack Techniques[edit]

Name Kanji/Kana Romanization Description
Summon [1] サモン Samon Summons elementals of flame and ice.
Night of Fire [1] ナイト・オブ・ファイアー Naito obu Faiā Shoots flames of darkness from its hand.
Summon Chaser [1] サモンチェイサー Samon Cheisā Summons flame and ice elementals to chase the opponent persistently.

Evolution[edit]

Evolves From[edit]

Evolves To[edit]

Appearances[edit]

Anime[edit]

Manga[edit]

Video Games[edit]

Virtual Pets[edit]

Digital Monster X Ver.2[edit]

TCG[edit]

Digimon Card Game


Image Gallery[edit]

Virtual Pets[edit]

Impmonx vpet dmx.gif
Digital Monster X Ver.2

Additional Information[edit]

References Notes
  1. Impmon X-Antibody's initial artwork was illustrated by Nakano Haito.
  2. BT17-102 (DCG) treats Greymon's name as the same name as any Lv.3 or lower Digimon in its evolution cards, which could be any Lv.3 or lower card in the game.
  3. BT17-102 (DCG) treats Greymon's name as the same name as any Lv.3 or lower Digimon in its evolution cards, which could be any Lv.3 or lower card in the game, and BT11-043 (DCG) can transform any Digimon into a Scumon who retains the Level, Traits, Effects, and Card Text of the original Digimon.