Hawkmon (Adventure)

Hawkmon is the partner Digimon of Inoue Miyako in Digimon Adventure 02 and its sequels (Digimon Adventure: Last Evolution Kizuna and Digimon Adventure 02: The Beginning).

=Evolution=

=Profile= He is very samurai-like in nature, a polite and brave Digimon with a strong sense of honor. The reasonable Hawkmon often tries to serve as a voice of reason to Miyako when she goes overboard. He is very tolerant of her antics, and is actually quite fond of them, as they make Miyako who she is. His favorite food is kanpyoumaki, pickled gourd sushi rolls.

=Appearances=

Hawkmon opens Jungle City's Extra Arena after Flame City's first Extra Arena is beaten. This Arena exists for Hawkmon's evolved levels, to the point that Hawkmon also calls it the "Hawkmon Arena". These evolved levels are:
 * Hawkmon is the first opponent of the Extra Arena. Hawkmon plays the Mach Draw deck, a Green/Nature deck with 2 attack, 3 defense and 3 evolution speed. Upon being defeated, he warns the player that he'll become stronger by evolving to Aquilamon next.
 * Aquilamon is the second opponent of the first Extra Arena and the second opponent of the second. Having evolved from Hawkmon, he considers himself invincible in his Adult form. Aquilamon plays the Rising Storm deck, a Red/Flame and Green/Nature deck with 3 attack, defense, and evolution speed that focuses on 1st Attacks. He's shocked about being defeated but proceeds to use the Digimental of Love to Armor Evolve into Holsmon, which he considers his strongest level in the first Extra Arena, and his real form in the second.
 * Holsmon is the last opponent in the first Extra Arena, the second in the second, and the first in the third. He considers himself truly invincible as he is surrounded by love. He uses the Flapping Love deck, a Green/Nature deck with 3 attack, defense, and evolution speed whose fortes are Recovery and 1st Attacks. After being defeated in the second Extra Arena, he evolves to Shurimon, saying that he's unbeatable in that form.
 * Shurimon appears in Jungle City's Battle Café after Flame City's second Extra Arena is cleared. However, he won't speak to the player until after Jungle City's second Extra Arena is cleared, which is already open if Shurimon appeared in the Battle Café. He is the last opponent of the second Extra Arena, the second of the third, and the first of the fourth. As his shurikens are sharp enough to cut through anything, he thinks the player must be 100% ready or else he'll get hurt. He plays the Ninja deck, a Green/Nature and Yellow/Rare deck with 3 attack, 3 defense and 4 evolution speed.
 * Silphymon appears in Jungle City's Battle Café after Flame City's third Extra Arena is cleared. However, he won't speak to the player until after Jungle City's third Extra Arena is cleared, which is already open if Silphymon appeared in the Battle Café. He is the last opponent of the third Extra Arena and the second of the fourth. Upon evolving for the first time, he calls himself the master of the skies and tells the player how no one has survived his Hit-and-Run Attack. Silphymon plays the Wind Messenger deck, a Green/Nature deck with 4 attack, defense, and evolution speed that uses 1st Attack and defensive cards. Upon being defeated, he acknowledges the player's impressive skill. In the third Extra Arena, he then promises to evolve even further, while in the fourth, he does it instead, while telling the player he's passed the point of no return.
 * Valkyrimon appears in Jungle City's Battle Café after Flame City's fourth Extra Arena is cleared. However, he won't speak to the player until after Jungle City's fourth Extra Arena is cleared, which is already open if Valkyrimon appeared in the Battle Café. He is the fourth and last opponent of the fourth and last Extra Arena. He introduces himself as the prince of war, and accepts the player's challenge, but will not accept excuses for him not doing his best, as giving the battle everything he has is the way to show respect to Valkyrimon. Valkyrimon plays the Warrior Princess deck, a Green/Nature deck with 4 attack, defense, and evolution speed that fights fair and square. Upon being defeated, he tells the player that he will never forget this battle, but also that the player will be defeated when he stops improving his power and skills.

=Additional Information=