Digimon Universe Appli Monsters Card Game

The Digimon Universe Appli Monsters Card Game (デジモンユニバ―ス アプリモンスターズ カードゲーム、 Dejimon Yunibāsu Apuri Monsutāzu Kādo Gēmu) is the fourth Digimon card game.

Sheet
The Sheet is the playing mat on which the card game takes place. The playing field is divided into your sheet (自分シート) and the opponent's sheet (相手シート). The sheet consists of the following fields:
 * Point Gauge : A gauge on the left side of the sheet, denoting how many points you have remaining. A card from your deck is placed face-down at the 100 mark during game setup, denoting 100 points remaining (which is also the maximum amount of points you may have at any point of time during the game), and is moved downwards as you lose points. Cards stacked onto your point gauge during the game can also be considered to be moved 'out of play'.
 * Deck : Your deck will consist of 30 cards, at least one of which must be a Standard Grade Appmon card, and you may only include up to 3 cards with the same name in your deck (regardless if they have different card numbers), unless the card itself states otherwise. When your deck runs out, you are forced to renew your deck (山札の更新), discarding all cards in your Appmon Box except for a Standard Grade Appmon.
 * Discard Pile : When your cards are discarded during play, place them face-down onto your discard pile.
 * Appmon Box : The Appmon you use for battle (in other words, your current Appmon) will be placed here. After App-fusion, stack the fused Appmon onto your Standard Grade Appmon; your Appmon Box will only contain your latest fused Appmon, and the Standard Grade Appmon below it, at any one time.
 * Power Box/App-link Box (/): Cards required to fulfill the App-fusion requirements of the Appmon you are planning to fuse into will be placed here face-down. Appmon to be used for App-link will be placed here face-up.
 * App-fusion Box : Place the Appmon you wish to App-fuse your current Appmon into here face-down.
 * Option Slot : Option cards to be used will be placed here. They are typically placed face-down during Preparation Phase, and activated during the timing stated on the card.

Appmon Cards
Appmon Cards are cards depicting Appmon, that are used in-game either to battle or to App-link.
 * Card Name (カード名): The name of the Digimon as written on the card (e.g. DoGatchmon).
 * Card Number (カードＮｏ．): The number of the card, written below the card name (e.g. ST1-03). The 'ST' prefix is used for cards originating from starter sets, while the 'BT' prefix is used for cards originating from Booster packs. Various other promotional cards may include card numbers with different prefixes/suffixes.
 * Battle Type (バトルタイプ): An icon on the card's top right depicting either A, B, or C (e.g. Battle type A). Your Appmon's battle type will determine the type of attack the opponent has to use.
 * App-fusion Requirements (アプ合体条件): The component Appmon that are required to be able to fuse into this Appmon are stated here (e.g. Gatchmon x Navimon).
 * Grade (グレード): Your Appmon's Grade (e.g. Super Grade). The four Appmon Grades are Standard Grade (並) > Super Grade (超) > Ultimate Grade (極) > God Grade (神).
 * Attribute (属性): Your Appmon's Attribute (e.g. Social). Appmon can be one of seven different Attributes: Social (ソシャール), Navi (ナビ), Tool (ツール), System (システム), Game (ゲーム), Entertainment (エンタメ), and Life (ライフ).
 * Attacks (攻撃): Your Appmon possesses 3 attack types - A, B, and C; the attack type used will depend on the opponent's battle type. The attack power written on the card is also known as the basic attack power' (基本攻撃力) (e.g. DoGatchmon has a basic A attack power of 530). If your Appmon's A attack goes to zero due to the opponent's attack C's effect, '0' is now considered your basic A attack power.
 * Lost Points (ロストポイント): Denotes how many points you lose when you lose the battle; refer to your Appmon's lost points field and the opponent Appmon's Grade to determine the amount of points lost.
 * App-link Effects (アプリンク効果): Denotes the abilities this Appmon bestows onto another Appmon when it is used for App-link (e.g. Attack Power +300).
 * Abilities (アビリティ): Your Appmon's abilities are written here (e.g. For every Appmon you have App-linked, add 100 to your attack power.).

Option Cards
Option Cards are support cards with various effects, such as pushing the battle in your favor. They are set face-down from your hand into one of your Option slots during the Preparation Phase, and activated during the activation timing stated on the card. Once set, the Option cards may not be returned to your hand, and may only be discarded or moved to another slot during Preparation Phase. If the card states to set the card face-up, the card is to be set face-up during Preparation Phase, and activated during the activation timing stated on the card. When an Option card states 'You may only place one of this card in your slots', you may place more of that card into your slots, but can only turn face-up and activate one at a time. 'One of this card' refers to cards with the same card number, thus you may activate two cards with the same name but different card numbers at the same time.
 * Activation Timing (発動タイミング): Denotes the phase during which this card has to be turned face-up and activated.
 * Category (分類): Denotes any category the card belongs to, if any.
 * Requirements (条件): Denotes any requirements that have to be fulfilled to activate this card.
 * Effects (効果): Denotes the effects of the card.

=Card Sets= See also: Full Card List APM