Vital Bracelet Digital Monster

=Versions=

=Digimon=
 * Main article: Vital Bracelet Series/Memory Cards

The Vital Bracelet Digital Monster, Vital Bracelet Digivice-V-, and Vital Hero all require Dim Cards to load Digimon for gameplay. Each Dim Card comes with a maximum of 17 Digimon, arranged into a themed evolution tree.

=Description= The Vital Bracelet Digital Monster is a wearable virtual pet that looks like a smartwatch. The strap color is based on which model of the device you buy. The watch is thin but taller than most smart watches, this makes it extremely prone to scratches and hitting objects.

=General Features / UI=
 * The left side has a black plastic removable cover, this is where Vital Bracelet Series/Memory Cards are inserted.
 * The right side contains 2 buttons and a Micro USB charging port in the middle. The top button allows the user to scroll through the device's features, and the bottom button is select. The Micro USB charging port has a dust cover attached to the device.

User Interface 1. Clock: It tells the time in Military, list your steps and shows your Digimon mood. Pressing select on this page will show your Tamer level. The Tamer level is cosmetic and is based on progress in the Vital Bracelet Lab (VB Lab). 2. Status: This shows your status including how many Vitals your Digimon can still get, steps walked and your heartrate. That being said it is not the most accurate heartrate counter. 3. Digimon: It shows information about your Digimon's stats, what stage it's in, its attribute how long you have raised it. 4. Mission: Let's you select a mission to earn evolution requirements. 5. Storage: Allows you to store 1 Extra Digimon on your device, swapping Digimon does not re-supply the limited Normal and Hard Missions. The device itself does not need to reauthenticate these Dims, but when using different ones on the app it is required. 6. App Link: This allows your device to interact with the VB Lab or the Vital Bracelet Arena (VB Arena). 7. System: Allows you to change the time, brightness, volume, background and delete all your data.

=Gameplay= The goal of the device is to raise a Digimon from Baby-I to Ultimate on an evolution tree. These Digimon do not require food or bathroom breaks, instead they require the players heart rate and specific exercise-based evolution requirements to be filled. A Digimon evolves when enough time passes and enough Trophies, Vital Points and Battles are collected. The more a Digimon has evolved the more Trophies, Vital Points and Battles will be required for a specific evolution.

Trophies These are earned from completing Normal, Hard and Special Missions. Normal and Hard missions update daily, Special Missons however are received from the VB Lab.

Missions
 * Normal Mission: A single mission to be completed throughout the day for 1 Trophy. The player is asked player to earn a number of something, this can be Steps, Battles or Vital Points.
 * Hard Missions: Multiple missions which can earn 1 to 2 Trophies each. The player is asked to do rotating a set of short exercises that reset at the end of the day.
 * Special Missions: Hour long selectable missions from the now defunct VB Lab that are completed sequentially in the order of your choosing and are infinitely repeatable. They earn 3 Trophies each and the timer resets when a new mission starts.

Special Mission List "Win 6 Fights" "Battle 10 Times" "Gain 360 Vitals" "Walk 6000 Steps" (Listed as 6000 Miles in app)

Adv Mission The player walks a designated number of steps with their Digimon through 15 Stages and does not earn Trophies directly. Completing all 15 Stages allows the player to obtain the hardest evolution if they meet the requirements, this only has to be done once.

Battles These are the fights your Digimon get into, like the traditional V-Pet too many back-to-back losses can kill your Digimon. All single player battles on the device itself pull opponents from your own Dim. Battles can be in triggered multiple ways.
 * NFC contact: If the watch comes in contact with a NFC device that is outputting a signal a random battle based will happen.
 * Adv Mission: The first battle in Adv Mission will count as a battle, when the battle is complete, close out Adv Mission and start it over as future battles will not count.
 * VS Memory: This is a dim card comes with the device, you use it to battle a player in the real world.
 * Vital Bracelet Lab App: These Battles provide EXP for your tamer level when a tour ends, and can increase your Vital Point score, but do not count as a battle for Evolution requirements.
 * Vital Bracelet Arena App: These battles only decrease Vital Points. They have to be increased by sending your Digimon to the watch or with event only "Vital Drinks".

Vital Points These are points your Digimon earns from detecting your heart rate. The more you exercise the higher they go. They do have a limit though, to reduce them lose battles, use the -1000 Vitals item from VB lab or take the watch off without your Digimon being asleep.

Steps The device can keep track of your steps. That being said it is not the most accurate counter, shaking it around counts as steps. Pairing it with a mobile app that counts steps is recommended.

Glitches Advance Mission: Each time you clear these without stopping, your Digimon has its fights recorded and saved correctly. However, only the first battle is recorded for an overlapping mission. This glitch is not well documented and may have variation between hardware / software revisions. There are some reports that no battles are recorded at all besides the first one.

=Evolution Requirements= Digimon in general share evolution requirements, to stop evolution hold the select button during the evolution screen. Trophies are called PP in the VB Arena App.

Evolution Timetable Baby-I to Baby-II = 1 Hour Baby-II to Child = 3 Hours Child to Adult = 16 Hours Adult to Perfect = 24 Hours / 3 Hours with Jogress Perfect to Ultimate = 24 Hours / 24 Hours with Jogress

General Evolution Requirements Baby-I -> Baby-II
 * None

Baby-II -> Child
 * None for Single Child Dims
 * None or 1200+ Vitals for two Child Dims

Child -> Adult
 * Easiest Evolution = None
 * Easy Evolution = 5+ Trophies, 600+ Vitals, 3+ Fights
 * Normal Evolution = 8+ Trophies, 900+ Vitals, 5+ Fights
 * Hard Evolution = 10+ Trophies, 1300+ Vitals, 8+ Fights

Adult -> Perfect
 * Easiest Evolution = 8+ Trophies, 2000+ Vitals, 10+ Fights, 50% Win Rate
 * Easy Evolution = 10+ Trophies, 2500+ Vitals, 10+ Fights, 50% Win Rate
 * Normal Evolution = 12+ Trophies, 3000+ Vitals, 15+ Fights, 70% Win Rate

Perfect -> Ultimate
 * Easiest Evolution = 10+ Trophies, 4500+ Vitals, 15+ Fights, 50% Win Rate
 * Easy Evolution = 15+ Trophies, 4500+ Vitals, 15+ Fights, 70% Win Rate
 * Normal Evolution = 20+ Trophies, 5000+ Vitals, 20+ Fights, 70% Win Rate

Ultimate -> Ultimate
 * Easiest Evolution = 30+ Trophies, 8500+ Vitals, 30+ Fights, 70% Win Rate

Smaller Dims have "Easy Evolution" omitted and on Trial Size / GP Dims only the "Hard Evolution" is present, and Ultimate's evolving further is only present in a small number of dims.

=Hardware Revisions= The Vital Bracelet Digital Monster comes in Multiple Models.

Vital Bracelet Digital Monster
 * Launch device with the DM logo, it comes in black, white or yellow. Pulsemon is included with the black and white versions, while Veemon is with yellow.
 * Digimon have their own sleep schedule and the evolution counter stops counting down while they are asleep.
 * Vital Points drop more quickly when the user is not wearing the watch.
 * The menu buttons do not contain text describing what each button does and the storage icon looks different.
 * Dims are locked to 1 device.
 * Users do have access to debugging tools for resetting Dim Card DRM.

Digivice V
 * 2nd Revision device with the triple V logo, it's navy blue and includes Gammamon.
 * Digimon fall asleep when you tell them to, you do this by pressing both buttons on the clock screen.
 * Digimon Evolution time passes while the Digimon is asleep.
 * Vital Points drop slower with the watch off.
 * Exercise Requirements are less strict on the Digivice V.
 * Selectable elements are now labeled in English.
 * Dims are locked to 3 devices.
 * Users may have access to debugging tools for resetting Dim Card DRM. It depends on the firmware on the Digivice V.

Vital Hero
 * This is mostly rebadged Digivice V, it has DM logo like the first Vital Bracelet model as well.
 * The arm strap is longer for the global market, and the Un-adjustable volume for its beeping sounds is slightly quieter.
 * It originally came in 3 versions, red, blue and black. Red has a US Greymon, blue has US Garurumon and black has Pulsemon.
 * The US exclusives Digimon Dims are based on remixed versions of "Mad Black Roar" and "True Shadow Howl" with some roster changes and 2 child Digimon each.
 * As of 6-14-23 more American Dims now called VHM's (Vital Hero Memory) are being produced with the first set being DC themed.
 * Users do not have access to debugging tools for resetting Dim Card DRM.

=App Features & Compatibility= Vital Bracelet Lab
 * As of 3-13-23 at 15:00 JST the service has been shut down.
 * The app works with Vital Bracelet Digital Monster, Digivice V, and the Vital Hero.
 * File transfer is seamless.
 * There is a shop with items and missions to enhance the player experience.
 * The app has limited storage for Digimon.
 * There were live group raids to unlock more storage and themes.
 * The app had asynchronous online multiplayer for the cosmetic tamer exp / level and item prizes.
 * Transferring a Digimon off VB Lab while it is asleep in Lab will not transfer missions over.

Vital Bracelet Arena
 * The VB Arena treats the Vital Bracelet Digital Monster / Digivice V, and the Vital Hero as separate Devices.
 * Online Multiplayer is live but requires all parties to have the same category of device.
 * Storage is unlimited.
 * Dims stats are locked in VB Arena. This means BEM Digimon from the newer Vital Bracelet BE are far stronger than regular Dims.
 * VB Arena doesn't allow for data transfer between devices.
 * The following have been removed; item shop, tamer level, group raids and special missions.
 * The Vital Bracelet BE cannot play with any other devices physically.
 * Digimon transfer is glitchy in VB Arena, if your Digimon clones itself, delete the clone without closing the app. Clones will corrupt your account, which would require a in app file wipe to fix.

=Hardware Care=
 * All of these devices are on the fragile side.
 * None of them are waterproof and the BE is only water resistant.
 * The device is raised more than an average smart watch and will hit objects and scratch easily. A screen protector is recommended.
 * Never use alcohol / alcohol wipes to apply a screen protector / clean the device. It will ruin your display.
 * Do not drop the device as the buttons could break.
 * The soft charge cover is likely to break off from general use.

=Sales= As of August 1, 2021, the Vital Bracelet Digital Monster has sold over 200,000 units.

=Image Gallery=

Promo
=Trivia=
 * Originally only new Digimon were going to be used, but this decision was changed after looking at the Digimon catalog.

=Links=
 * Bandai Toys website (JP)
 * ver.SPECIAL (Premium Bandai Shop)

=Additional Information=