Calamaramon

Calmaramon (カルマーラモン Karumaaramon) is a B-Hybrid Digimon.

=Profile= Undertaking the power of the 10 Legendary Warriors, she is an evil beast-type Digimon who holds the power of water. She trains slyly like a witch and has a quick tempered personality. She prides in her movement within the water and within the sky, but by manipulating her ten tentacles upon the land, she moves like a hermit crab. Her special technique is to rotate like a drill and strike her enemy. (Titanic Charge)

=Attack Techniques=

=Evolution=

Evolves From

 * Ranamon
 * Any Perfect Digimon + Beast Spirit of Water

Evolves To
-none-

=Appearances=

Anime

 * First appeared in DF15.

Digimon Frontier
When Ranamon finds the Beast Spirit of Water she slide evolves into Calmaramon. Ranamon abandons a fight with Izumi as Fairymon to retrieve the Beast Spirit of Water. As Calmaramon she battled Fairymon more but when she attempted to make the final blow with her Titanic Charge attack she loses control and, due to her tentacles spinning, she takes off like a helichopter and flies into the horizen.

Ranamon appears and fights Fairymon once more in the ocean but when Izumi discovers the Beast Spirit of Wind and evolves into Shutumon. Ranamon becomes angry and slide evolve into Calmaramon. She spits at Shutumon a few times with her Nero Corso attack but Shutumon is fast enough to avoid it, so she aims at the other heroes, helpless on a small wooden raft. Shutumon intersects the attack recives some injury to her wing. Calmaramon attempts her Titanic Charge attack once more but again loses control and flies off.

Ranamon once again slide evolves into Calmaramon after capturing Junpei, Tomoki, and Izumi and Kouji arrives to resque them. She and Mercuremon beats up on him for awhile until Takuya shows up and helps. After freeing the others Mercuremon disappears and Calamaramon is forced to retreat by sliding down the side of a mountain.

Inside Sefirotmon Ranamon slide evolved into Calmaramon to fight Izumi once more. She masters her Titanic Charge attack but is still defeated and both of the spirits of water are scanned.

TCG
=Name Origins= Italian. A misspelling of Calamari which is squid served as a meal.