Coatlmon

=Attack Techniques= undefined

=Evolution=

Evolves From

 * Agumon
 * Impmon (with or without the Digimental of Light)
 * Kokuwamon (X-Antibody)
 * Patamon
 * Wormmon (with or without the Digimental of Light)

Evolves To

 * Majiramon
 * Mermaimon
 * Okuwamon
 * Sandiramon

=Appearances=

Wormmon Armor Evolves into Coatlmon for the fourth battle of Dark City's Battle Arena, after losing as Wormmon, Stingmon and Shadramon. Proclaiming that the ancient gods have already decided his victory, he tells the player that he's not fighting for Ken anymore, but for himself. As the only form of Wormmon in Dark City's Battle Arena that was not fought before, he's the only one with a single deck, in this case the Evil Wind deck, a Blue/Water and Black/Darkness deck with 3 in attack, defense and evolution speed which focuses on hitting Specialty weaknesses. Upon defeat, he tells the player that he feels great and has no regrets, before asking Ken for forgiveness and pointing out he will be okay anyways.

Coatlmon is also an obtainable Armor-level Blue/Water card in the game. As every Armor level, it can't be put into a deck, and instead it must be Armor Evolved from Wormmon once the player has obtained the corresponding Digimental. At level 1 and with no Digi-Parts, Coatlmon's stats are: Coatlmon's attacks are, and.
 * HP: 800
 * Circle attack: 400
 * Triangle attack: 350
 * X attack: 0, X Counter.

Coatlmon is only obtainable as a collectible card. Its card is part of the Digimental of Light (光のデジメンタル Hikari no Dejimentaru) set.

Coatlmon is available as a Digimon Medal.

Available as a collectable card.

Available as a collectable card.

Coatlmon is available as a Digimon Medal.

Evolves from Wormmon with the Digimental of Light, and is one of the playable Partner Digimon.

TCG
=Image Gallery=

Virtual Pets
=Additional Information=