Digimon ReArise

Worldwide service was terminated at the end of April 21, 2022 in Japan and April 20 in the rest of the World.

=General Premise= Digimon ReArise was a free-to-play Gachapon real-time RPG / Visual Novel. In-game Digimon are discovered late in the 20th century, they left their mark on the real world but are eventually forgotten as time went on. One day creatures who look similar to Digimon begin to attack the Real World and Digimon alike, these creatures are named Sprials. The player, your partner Digimon Herissmon, and your friends live their lives and tackle the Sprial threat together.

Overall Digimon ReArise's story was well written and liked, it even had returning voice actors from the Anime in both English and Japanese, but its free-to-play gameplay, grinding, and internet requirement ultimately shut it down.

=Visual Novel & Gameplay Videos=

=Main Character Bios / Photos=

=Gameplay & Reception= Visual Novel Digimon ReArise's visual novel segments often took place after battles or during story mode / events. If the player was in a cutscene, sometimes they were allowed to choose from 2 dialog options. These dialog choices would occasionally change a line or two. The player could replay several visual novel sections in settings while the game was operational. That being said some cutscenes only played once and if the player missed an event, they could not view it later. Overall, most of Digimon Rearises Visual Novel content was translated, and the developers translated the entire main story before the game was shutdown.

Pre-Battle Before the player starts a level, they need to check if they have enough stamina to enter it, the players stamina would be refilled as time passed. Once a level is selected the player could bring another user's Digimon as backup. Levels consisted of battles, cutscenes or both. Levels would often provide a star ranking between 1-3. Obtaining all 3 stars could be difficult at times as each one had its own requirement but earning all 3 stars would earn the player some premium currency called DigiRubies.

Battle During battle Digimon automatically use basic attacks while the player selected their special attacks. This involved strategy as your Digimon's speed and attack cool down had to be considered. Battles could also be played at multiple speeds or even fully automatic.

Item Progression & Evolution Digimon ReArise was a time-consuming game, if the player wanted items, bits, evolution materials and DigiRubies they had to grind. The player could obtain some materials from walking in the real world, but mostly obtained things by replaying Dimensional Vortexs levels. Also, Digimon could not change / update their evolution routes, even if a better version of the Digimon was released.

Super Personality This was an alternate more powerful version of a Digimon released late into the Global version of the game's life. If the player wanted to max out a "Super Personality" Digimon for competitive, they would need to sacrifice another copy of the same Digimon five times. This was time consuming, luck based, grindy and required hundreds of DigiRubies.

Obtaining Digimon & Summons The main method to obtain Digimon was the summon gachapon, with eggs being a secondary option. Summons required DigiRubies and while Rubies could slowly be obtained for free, the player could also buy them with real money. Summoning was 100% luck, and the kinds of summoning options available would be changed out frequently. This would often make it impossible for a player to get the materials needed for a "Super Personality" digimon for free, let alone at a reasonable paid rate. DigiRubies in shop were very expensive, and some important items had to be bought in store as well.

Battle Park This was ReArise's live competitive mode, a maxed out Digimon did not guarantee success, also there was a daily limit on how many competitive battles a player could do. The player could reset it by spending Rubies which was not desirable.

Final Gameplay Thoughts Digimon ReArise's Visual Novel was well liked, but due to how the monetization was handled, it's gameplay has a complicated and controversial legacy.

=Main Characters=
 * Player
 * Pusumon > Pusurimon > Herissmon > Filmon > Stiffilmon > Rasenmon: Fury Mode/Rasenmon


 * Hiiragi Takumi
 * DORUmon > DORUgamon > DORUguremon > Gaioumon > Gaioumon: Itto Mode


 * Shinjo Michi
 * Plotmon > Tailmon > Angewomon > Lovely Angemon


 * Kohinata Mayu
 * Kudamon > Reppamon > Tyilinmon > Mitamamon


 * Tamada Keito
 * Elecmon > Leomon > Grappu Leomon > Heavy Leomon


 * Tsukimori Chihiro
 * Lopmon >> Andiramon (Deva)


 * Tamada Nozomi
 * Pumpmon > Noble Pumpmon


 * Mon
 * Hackmon > Bao Hackmon > Savior Hackmon > JESmon


 * Natsuyagi Kazuma‎
 * Botamon > Wanyamon > Bearmon > Gryzmon > Cerberumon


 * Shinkai Sara
 * Bakumon > Monochromon > Megadramon > Mugendramon


 * Futami Eiji

Main Story

 * Spiral Origin
 * Spiral
 * Tyranomon > Skull Greymon
 * Chaosdramon
 * Rasenmon: Fury Mode
 * Ofanimon: Falldown Mode (reformed)
 * Skull Satamon
 * Matadrmon > Grand Dracumon
 * Venom Vamdemon
 * Bakemon

Digimon Feature Quest / Spotlight Digimon Quest

 * Etemon > Metal Etemon/King Etemon
 * Dark Masters
 * Goblimon
 * Raremon
 * Chaos Dukemon
 * Titamon
 * Cherubimon (Vice)

Main Story

 * Koromon > Agumon > Greymon > Metal Greymon > War Greymon
 * Terriermon >> Rapidmon
 * Four Holy Beasts
 * Baihumon
 * Qinglongmon
 * Xuanwumon
 * Zhuqiaomon


 * Deva
 * Caturamon
 * Kumbhiramon
 * Indaramon
 * Majiramon
 * Makuramon
 * Mihiramon
 * Pajiramon
 * Sandiramon
 * Sinduramon
 * Vajramon
 * Vikaralamon


 * Three Archangels
 * Cherubimon (Virtue)
 * Ofanimon > Ofanimon: Falldown Mode
 * Seraphimon


 * Royal Knights
 * Duftmon > Duftmon: Leopard Mode
 * Examon
 * Lord Knightmon
 * Sleipmon


 * Toy Agumon
 * Angemon
 * Angewomon


 * Seven Great Demon Lords
 * Leviamon

Digimon Feature Quest / Spotlight Digimon Quest

 * V-mon > XV-mon/Fladramon/Lighdramon > Paildramon (with Stingmon) > Imperialdramon: Dragon Mode > Imperialdramon: Fighter Mode/Magnamon
 * Gabumon > Garurumon > Were Garurumon > Metal Garurumon
 * Jijimon
 * Meicoomon > Meicrackmon > Rasielmon
 * Imperialdramon: Paladin Mode
 * Lunamon >>> Dianamon
 * Omekamon


 * BAN-TYO
 * Bancho Leomon
 * Bancho Lilimon
 * Bancho Stingmon
 * Bancho Golemon


 * Kuramon > Tsumemon > Keramon

Obtainable Digimon

 * Digimon who also have Recolored versions known as (Anniv) are marked with asterisks.
 * Digimon who also have Recolored versions known as (BP) are marked with double asterisks.

Unobtainable Digimon

 * Digimon that are only in the game files are marked with triple asterisks.

Theme Song

 * Title: The Future is Now
 * Artist: Straightener

Technical Issues & Trivia
Resolution Digimon ReArise while designed for a 1920x1080 Display did have support for multiple resolutions including ultra-wide.

Frame Rate Digimon ReArise was designed to Run at 60fps, it's not as noticeable in the visual novel cutscenes though.

Translation Overall while the game had the occasional typo or slightly bugged dialog box, Digimon ReArise mostly had a well-polished translation. That being said near its end of life some of it is rushed and sounded a lot less natural.

Auto Cutscenes in-game could be played automatically by pressing the auto button. If auto was used, sometimes audio clips would be cut off by text ending to early, this was problematic in any language.

Voice Clips Digimon ReArise used pre-recorded voice clips that were used in multiple cutscenes, that way no new actors had to be hired. However, if a new character was added to the cast, they would need a voice actor. In Japanese new characters added to season 2 had voice acting, however the English dub did not.

=Image Gallery=
 * See Gallery:Digimon ReArise.

=External Links=
 * Bandai Games website (JP)