Digital Monster Ver.20th

=Digimon= There are 135 Digimon total. 115 of them are obtainable, 20 of them are not.

Exclusives

 * Original Brown: Special Agumon Digitama
 * Original Gray: Special Gabumon Digitama
 * Omegamon color: Coronamon Digitama
 * Zubamon color: Meicoomon Digitama
 * Alphamon color: Lunamon Digitama

=Image Gallery=

=Set Up and Gameplay=
 * General
 * For a better understanding of the basic 20th Function do check out this [English Translated Manual] here
 * All previous counters resets when the Digimon evolves. So, for example, any care mistakes or training count to the newly hatched Digimon wont affect future level growth at all.
 * The requirements for Adult and Perfect Digimon are the still the same as the first generation 1997 Digital Monster except Sleep disturbance has been removed as an evolution requirement in the 20th.
 * Evolution guide for ver.1 to 5 can be found here [FileIsland Evolution Guide]
 * Special eggs such as Dracomon and Hackmon has linear evolution, so just take good care of them to reach to Adult level
 * Win percentage of battle plays an important role to evolve into the Perfect and Ultimate level. Keep it at 90% and above for a higher chance of evolving.
 * Calls/Care Mistakes
 * Digimon will beep when its Hunger or Strength meter runs out. Leaving the Digimon unfed for 10 minutes will result in 1 care mistake.
 * Digimon will beep when its time to sleep, leaving the digimon sleeps without a blanket for 10 minutes will result in 1 care mistak.
 * Injury or Overfeeding are NOT care mistakes. Whenever a care mistake is about to happen the Call Icon(the last icon) lights up and is accompanied with a beeping sound. If you don't attend to your digimon for 10 minutes, the call icon goes out again, and that's counted as 1 care mistake. If BOTH hunger and strength run out at the same time, this still only counts as only 1 care mistake.


 * Training
 * Only successful training is counted for evolution. Successful tag training counts for both Digimon.
 * 4 succesful training = 1 effort meter. Effort meter are permanent on each level. If you are aiming for an adult Digimon with low training evolution requirement, Keep the effort meter low until it evolves.
 * Overfeeding
 * To overfeed, stuff the Digimon with food until it won't eat any more and this is counted as 1 Overfeed. It is necessary to wait until it loses a hunger heart before overfeeding it again.


 * In Game Battles
 * You can continue to fight tougher battles up to 100 stages, and encounter stronger Digimon to battle with
 * Resetting stage will bring you back to stage 1 and it is a good way to increase win percentage for evolution purpose.


 * Copy Feature
 * Players can send a copy of any Digimon that they have in their album even it has passed away or Joggressed.
 * Copied digimon can only be selected during battles and player can't actually take care of it. It is also not registered into the album.


 * Sleep Disturbances
 * Sleep disturbances requirement have been fully removed as an evolution requirement in the 20th.
 * If you want to wake it, it will wake up without counting as a care mistake or sleep disturbance.
 * If you let it sleep at any other time outside of its sleeping hour it will continue to sleep straight for 3 hours and fully recover stamina.
 * Unlock Eggs
 * Zubamon Egg = Unlocked after 50+ win in any battles.
 * Hackmon Egg = Unlocked after 80+ win in any battles.
 * Coredramon (Blue) Egg = Unlocked upon having more than 5+ Digimon in album.
 * Coredramon (Green) Egg = Unlocked upon having more than 25+ Digimon in album.
 * WarGreymon Egg = Exclusive for Brown 20th only, unlocked upon connecting with 5 or more Digital Monster Ver.20th with a different tamer name.
 * MetalGarurumon Egg = Exclusive for Gray 20th only, unlocked upon connecting with 5 or more Digital Monster Ver.20th with a different tamer name.
 * Dorumon Egg = Unlocked when brown/gray 20th connects with any of black/gold/yellow 20th. Unlocks on both upon connected.


 * Other Info
 * To Combine or Jogress a digimon, have them battle together in a lot of Tag battles.
 * Monzaemon, Vademon, Giromon, Piccolomon and Nanomon cannot evolve to the Ultimate level.
 * Dracomon does not have a branching evolution route and instead its evolution route is determined from its egg design.
 * Accumulating a total of 20 injury, leaving digimon injured for 6 hours or not feeding Digimon for 12 hours will result in death.
 * Exclusive eggs such as Wargreymon and Metal Garurumon can only be unlocked by connecting with 5 or more Digital Monster Ver.20th with a different tamer name.
 * Players are not forced to take care of two Digimon, they can leave the second egg unhatched if they wanted to, but a lot of features can't be accessed without a copy Digimon.

Evolving to Perfect and Ultimate
- A high win percentage improves the chances of evolution. Above 90% total win is recommended.
 * Perfect Requirement

- Battling at both Child and Adult stages is more important. At least 15+ during child and deplete the stamina bar with battles at least once during the Adult stage.

- Single or Tag battle does not matter, only the number of battle and win percentage that counts.

- Unconfirmed but try to make less than 2 care mistake during Adult stage.

- Unconfirmed but try to keep Effort meter full during Adult stage.

- A high win percentage improves the chances of evolution. Above 90% total win is recommended.
 * Ultimate Requirement

- Deplete the stamina bar with battles at least once during perfect stage.

- Single or Tag battle does not matter, only the number of battle and win percentage that counts.

- Unconfirmed but try to make less than 2 care mistake during Perfect stage. Less than 1 is even better.

- Unconfirmed but try to keep Effort meter full during Perfect stage.


 * Keep fighting weaker In-game battles such as Kunemon repeatedly to keep a high win percentage.

=Tips and Tricks=
 * Tired of Digimon getting injured from collecting poop? You can avoid this by leaving the poop uncleaned and your digimon will never get injured from poop anymore (except for the first time). You also don't have to worry about cleaning poop anymore, but half of your screen will be full of poop which is a bit annoying.
 * Want faster training? This can only be done on single training only. You can quickly press C when the screens shows the fully destroyed wall to skip the happy animation. The training still counts if you do this.
 * Want to purposely make a care mistake? Set the time to 6.45am and let it sleep without a blanket until it wakes up at 7.00am, this counts as 1 care mistake. Repeat if you want more care mistakes. Each process takes roughly 15 minutes. If you only want your 1st partner digimon to get a care mistake, but not your 2nd partner, put the other partner to sleep with a blanket each time.
 * Want to quickly kill your Digimon? Feed it 99g Protein/Vitamins and purposely lose to higher level single battle (perfect and ultimate stage is best) until it gets sick 20 times.

=Trivia=
 * The first wave of 20th Anniversary V-pets released exactly 20 years after the release of Digital Monster Ver. 1 and in the same original colors.
 * The Digitama designs from the English version of the 1997 V-Pet have been re-used for the new Digimon in the 20th Anniversary V-Pet.
 * At first it appeared rather ironic that the first wave exclusive Omegamon wasn't obtainable in the Omegamon colored V-Pet however Bandai eventually announced that all three second wave V-Pets will have Wargreymon and Metalgarurumon obtainable from the two Dracomon eggs.
 * Grace Novamon made its first appearance as a sprite pixel without having an official art during its announcement.

=Links= =Additional Information=
 * Official Website
 * Japanese Resources
 * Premium Bandai Shop