Talk:Moonmon

Moonmon Attack Techniques
Hi folks. I've been trying to update the listings for Moonmon's attacks by including the attacks naturally available to it in Digimon Story: Sunburst Moonlight (for me, it's Digimon World: Dusk), but I've been having an issue with the templates.

Here is what I was trying to add:

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There should be five attacks, but only four show. In addition, the columns are messed up. Please feel free to fix it and add it to the page yourself. --Part-Time Digimon Fan - Mackinz (talk) 13:29, 26 July 2014 (CDT)
 * Part of the problem is you shouldn't be using the English game. Also, I would not suggest adding the level-based techniques, since they transfer between Digimon similar to Pokemon leveling, and even at the basic level are shared between many, many Digimon.KrytenKoro06 (talk) 17:33, 26 July 2014 (CDT)
 * I should not be using the English game? Uh... Okay. Not sure why I should not be using the English game for things like, you know, the English translation of stuff in the Japanese games...
 * However, I disagree, as the techniques I am trying to add comprise those which only Moonmon, and not Lunamon or any of its evolutions, can learn. No being unique to a certain Digimon should not be a problem. -Part-Time Digimon Fan - Mackinz (talk) 00:50, 28 July 2014 (CDT)
 * Because this is a wiki for the Japanese franchise, not the English localizations. English material should not be treated as accurate translations, because -- it's really, really not.
 * As for the techniques -- Moonmon may be able to learn them, but any Digimon that Moonmon digivolves or degenerates into (i.e., basically every Digimon in the game, once you use Jogreses) can also use the techniques. The non-special attacks in DDA play by different rules than attacks anywhere else in the franchise (Except for the few, like World 1, which use the same system).KrytenKoro06 (talk) 02:06, 30 July 2014 (CDT)
 * >>Because this is a wiki for the Japanese franchise, not the English localizations. English material should not be treated as accurate translations, because -- it's really, really not.<<
 * Okay, let's say I agree with you here. We still keep English localization material available on pages, such as dub Digimon names (Piyomon vs. Biyomon, for example), and dubbed attack names. Should we not do the same for official game translations?
 * Okay, let's say I agree with you here. We still keep English localization material available on pages, such as dub Digimon names (Piyomon vs. Biyomon, for example), and dubbed attack names. Should we not do the same for official game translations?


 * >>As for the techniques -- Moonmon may be able to learn them, but any Digimon that Moonmon digivolves or degenerates into (i.e., basically every Digimon in the game, once you use Jogreses) can also use the techniques. The non-special attacks in DDA play by different rules than attacks anywhere else in the franchise (Except for the few, like World 1, which use the same system).<<
 * Still does not change the fact that the techniques are specifically learned by the Digimon. Why does it matter if other Digimon learn the attacks, if the only reason they learned the attacks is because they were originally a Moonmon? I don't see the logic.


 * --Part-Time Digimon Fan - Mackinz (talk) 23:32, 30 July 2014 (CDT)


 * 1) It's not an "official game translation". It's an "official game localization. There is a difference. If you want the dub profiles implemented, they should not be portrayed as translations of the Japanese profiles, and you'd need to talk to Ainz about implementing it into the template. Due to the wiki's scope, however, I doubt you'd get a positive response.
 * 2) Because the attacks belong to every Digimon in the game. The game is purposefully designed so that every Digimon can acquire every non-special technique in the game. Including all of Moonmon's attacks would overwhelm this article with trivial chaff (see Bulbapedia for a lesser example of this, where at least the number of attacks due to inheritance is limited), when it would be more informative to simply note that, in games like Digimon World 1 or Digimon Story, Moonmon is able to acquire a variety of attacks, and link to an article focusing on the vastly different system from how the rest of the franchise handles attacks. I'm not saying we should pretend that Moonmon doesn't have access to these techniques, I'm saying we should communicate the information in a way that accurately informs the reader of the meaning and relevance of the information. Mixing the two systems and privileging four out of the many, many techniques a Moonmon can legitimately have misinforms the reader through a half-truth. Again, a standardized method of implementing that should be taken up with Ainz, who designs the templates.KrytenKoro06 (talk) 12:15, 31 July 2014 (CDT)
 * I suppose that is a legitimate correction. Translation, localization, meh. It really does not bother me enough to pester Ainz about this.
 * Yes, technically you are correct. However, as I said before, even though other Digimon can utilize the techniques learned, 'they can only learn them as a Moonmon' and that is an important distinction. Plus, other pages already include attacks from Sunburst and Moonlight like Lunamon, so I further do not see an issue with doing the same for Moonmon. --Part-Time Digimon Fan - Mackinz (talk) 19:01, 31 July 2014 (CDT)