Pendulum Progress 3.0

=Evolutions=

Ultimate
=Reference=
 * A Call is when the your Digimon cries out and it goes out by itself. Your Digimon will only do this when its hearts run out or it gets sick/dying. It will also do this when its time to turn out the lights.
 * A Sleep Disturbance is waking it up during its sleep, if it doesn't get its 8 hours of sleep its DP won't be restores so be careful. Training only counts for evolution when successful.
 * If you do not have a high enough Win Ratio (but at least 50%) and the time has elapsed for evolution yet all other conditions are met, an extra 4 hours will be added onto your condition time.
 * If your Digimon dies after a full life and was taken very well care of, it may leave behind an egg. This is what is called a "Traited Egg" and once hatched it will give you an extra 10% of evolving to Perfect. The results are cumulative also, so numerous generations of Traited Eggs will add 10% for each generation. Master Status will not be inherited though.
 * Evolution is determines by three factors: 1) Care Mistakes, 2) Time Zone of Training, 3) Amount of Battles & Training. The more Battles you fight the better, don't hesitate to exceed the base requirements. If it says "Train in [time]" focus your training then; you must deplete all DP for it to count. Time Zones are as follows.
 * Morning = 7:00 AM - 12:00 PM
 * Day = 12:00 PM - 5:00 PM
 * Night = 5:00 PM - 7:00 AM
 * If your Digimon is about to Die it has a 50% of coming back to life.
 * Some Digimon aren't accessible without a second Pendulum Progress or D-Scanner. When it says the Jogress requirements, the first Digimon is the one in your Progress. So Angemon + Witchmon means YOUR Angemon plus another person's Witchmon will get you the resulting Digimon. Also, all Jogresses with the Pendulum Progresses are just flip-flopped. If you Jogress Angemon with a Witchmon, The Angemon will become Angewomon, while the Witchmon will become Antiramon.

=Links= File Island: The Complete Digimon Electronics Resource